just me
ooooo, going to put that on as soon as i get home! there’s so few playthroughs of Outer Wilds it’s crazy
i also will experience hype2.0 when i get that art of outer wilds, making of, and interviews with devs book (and a model ship!!! gotta wait 6months for that though, danged preorders) god what i’d give to play that game again for the first time. so few things in this world make me want to scream at the top of my lungs MORE even when i know there’s nothing to be added to the story and it’s perfect as it is
i’m glad you enjoyed it!
i did finally get my fix of archaeology and linguistics, but separately
Chants of Sennaar & Outer Wilds (best bloody game ever btw, one of those once in a generation marvels that make people beg for amnesia so they can experience it for the first time again. if you want to play it don’t look up anything about it you gotta trust me on that. unfortunately, the release was overshadowed by Outer Worlds that released very soon after and had the Obsidian RPG hype behind it 🙃)
i knew what it was before clicking, and i have to say - as someone who thought that game would be perfect for me i was very disappointed
in the interest of not wanting to influence people’s opinions by being the only and negative comment i’ll spoiler my criticism, i still encourage folks to try it, and you can always refund it
disappointed mostly by how janky it felt and how unintuitive a lot of the UI was. NPCs would speak too fast, give no time to pick the choice you want, in conversation other npcs approach you and start talking, my hand was held constantly, i got so many bugs and just, it felt like a pre-release build of a game i’d love if it was fixed, but no that was it- i don’t refund a lot of games but i came in expecting a great experience and the entire time i felt deep frustration
somehow skyrim still reigns far above all my other games in the sheer number of hours i put into it (1200h), teenage escapism really picked Tamriel as my digital safe space huh, second highest is terraria with 520h
i bet if my time spent across the various versions and mod packs of Minecraft was counted it would surpass both, but alas, no counter for that (though just adding all my wynncraft characters’ time together it’s over 150h)
in my defence of new games, couple of the Early Access ones i’ve seen grow beautifully with meaningful quarterly updates and clear dev maps. i’m especially happy with Enshrouded and i feel like with a full release the current price will double as it’s already a massive world and the map is half filled
(similarly how i got satisfactory in early access in a cheap af bundle and now the game is like double the price of the bundle it was in)
i don’t get angry at things that don’t affect me lol
i do worry for steam’s future, it’s only this good because “Lord Gaben” has made many great decisions, it may not be a democracy but a good “dictator” is often more effective than a democracy. But what happens if/when Steam goes to shit for whatever reason? the internet will implode
not to mention steam’s:
screenshot manager
community card trading
friends & chat
easy to join small muliplayer (friends can just send you a button that launches the game and joins them instantly)
highly customisable profiles
tools & soundtracks
achievemnts
and so much more that can be simply small little fun
yeah but the thing is, Steam isn’t even trying to be a monopoly, all of Steam’s competitors just seem to have a hobby of shooting their own foot, repeatedly. Steam is trying to make the gaming experience easier and more fun, and excelling at it!
unlike some other platforms, Steam doesn’t do exclusive deals, literally the only Steam exclusives are Valve’s own games, everything else is up to be decided by devs
and how do you know that?
you feel like a victim because society is indeed oppressive towards LGBTQ minorities, but if you see yourself as a victim all the time you’ll just end up depressed and miserable.
no, Steam is not being biased against minorities, intentionally or otherwise, they’re just not. This feature was in beta for a long time and for most of the beta anybody could join any family from any country. The choice to make it more restricted wasn’t to fuck up people who don’t live with their families - it was to prevent the abuse of the feature that must’ve come to light during the beta.
Steam wanted to improve their family share, and the did, greatly in fact. But they had to include limitations to prevent cases where someone gets financially abused online, or someone joins a stranger’s family and then gets kicked out immediately and needs to wait 6 months join any other family, or someone joins a game hoarder’s family and then never buys a game again.
That limitation can still be worked around the good old way - by logging into another person’s machine and joining their family that way, but for that you need to trust the other person to not fuck up your account - and that’s enough to discourage most of the extreme cases. They’re just not going to beam that information to the public as that’d defeat the point of establishing that limitation in the first place, and even encourage people to trust random strangers that could have malicious intent.
as a trans person, can you not call everything that inconveniences you as a trans person transphobic? You’re devaluing the actual struggles we have to face with “i can’t play video game because of transphobia :(”. Besides, there are ways to go around the region lock, just Google the “transphobia” away
i don’t know when or how it happened but once i realised FOMO was being used against players regularly and aggressively i just- stopped caring. Oh a limited time special one week offer especially for me now and never again? Too bad i just launched the game and have no intention of buying your “newbie pack”. Oh my event limited time items? Dang, those look expensive, anyway i’m happy with my normal looking armour and normal looking tools/guns cheers
& i only ever buy cheap cosmetics. If your game is bad and grindy when i play it without throwing money at the screen then your game is bad and grindy & i will tell all my friends about that experience
yes sure it could’ve been a bug, but can we really believe them that it was?
companies are on a quest to pollute our lives with ads, it’s not a stretch to think it’s bullshit when another attempt to do that is being denied with “whoopsie the new guy wrote the code wrong nothing to worry about here!”
once you stop seeing ESO as an Elder Scrolls game, and instead look at it as an MMO set in the world of the Elder Scrolls - it gets really fun
even for lore fanatics who don’t see ESO as canon it can still be fun to run around areas we haven’t seen since Arena! Sure, it probably won’t look like the real thing once we get TES: Elsweyr or TES: Black Marsh, but it’s the best we’ve got right now, and with the current lighting fast development of TES series a lot of us won’t live to play those games
subscription is mostly useful for infinite resources bag space, and free non-recent dlc access too i guess
and most content is indeed soloable, only time you need to interact with people is in some DLC dungeon and some veteran dungeons, and mostly just to listen to/explain boss rules so you don’t die every 10 seconds
not to psychoanalise someone’s accidental journal/art project but perhaps the daily showcase of what they’re doing is pushing them to add more variety to their game choices?
I sure know if I were to decide to post a screenshot a day I probably would have more varied game choices than normal. Even if it’s a funny thing you do online the mere act of showing it to others adds a layer of performance, and it’d be a very boring performance to show myself playing picross touch or sudokucube 7 days in a row
exactly! in Skyrim helping a little kid get revenge on a person who abused him gets you drafted into the murder guild, in Fallout:NV you follow a trail of a missing scientist and discover sentient plant life!
i remember so many little quests from those games because they turned out to be much bigger than i could ever imagine. But it takes courage to hide a chunk of your game behind a quest somebody could miss or even fail, courage that bethesda fucking misplaced somewhere and i doubt they’re even bothering to look for it
it honestly feels refreshing to be able to miss content in games, playing Baldur’s Gate 3, and then watching a gameplay of someone else playing it is thrilling, because look at all the things i never knew you could do, look at all the quests, npcs, items, i never saw. There’s a whole full fledged companion character that if you’re playing as the good guy, which is most player’s first choice, you yeet off the cliff the first time you see her and that’s it, she’s gone! Recently I asked my friend who’s been playing that game since launch “are there any other mimics in the game? I only discovered one spot with them” and he replied with “there are mimics in this game?”
argh and in Starfield all that mystery and wonder of discovery is stripped down for “convenience” of walking through a location and picking up 10 quests in a row titled “Help Bob, Help Sam, Help Biggus Dickus”. Why would I bother playing that quest if you didn’t bother to spend a whole 5 seconds to give it a unique name? Honestly it wouldn’t even be an issue if there was enough meaningful quests to play through, but there’s one quest that has any work put into it per faction so i guess i’ll go do that
I’m a huge fan of bethesda games (well, mainly TES and Fallout) and bloody hell did the hype die fast as i was playing that game. Normally bethesda games keep me playing for months, i take my time discover the fun little quests and hidden areas with lore. But Starfield? there’s what, 2 decent quest lines, little to no meaningful lore (repainting death claws doesn’t count, and you somehow managed to make space cowboys boring? impressive). And the only actually interesting faction is just straight up missing from the game, and not in a fun “Dwemer are all gone what happened to them” way, no, they’re cultists who fucked off to do cultist shit and have no involvement in the story spare for that one guy who just goes “yea here’s the thing you need bye”. And then you go on to solve the big mystery of the universe with some half assed floating debri excuse for an important item.
And i know making NPCs is hard but why did you stop at 20? you picked space for your RPG game setting and then forgot to put people that are capable of a conversation in it?? i want to hear the stories a settler on a distant world has to say! but noooo because they have to be randomly generated and meeting the same person on multiple planets would ruin the “immersion” they failed to establish
sorry rant over
This would could’ve been so much more interesting, and so much more lived in if they hired more writers to write the goddamn lore so we can care about anything that happens in that world. Bethesda reheating the good ideas they had without understanding what made them good is just, infuriating. I wanted to love that game, but now it just makes me mad by how bland it is
it’s not supposed to be a relaxing open world game though?
it’s the mystery of the entire game, why is this happening? how do i stop it? It’s also the basis of all main mechanics in the game, the entire world is on the clock, some things aren’t available at the start or become unavailable as the clock ticks. It’s not a pointless gimmick, it serves both a narrative and a mechanical purpose
in my experience as a impatient person you simply need to make peace with the timer, it stings at first but then- i think thanks to Outer Wilds i can play souls likes now ::: spoiler because it shows clearly how death is simply a part of the learning experience, it’s not a failure :::
i have no idea if this spoiler is working
one of my top favourite games of all time! And one of the two narrative experiences on that list that I can’t talk about with the “uninitiated” (other is Inscryption)
if you like space, and you like thinking - don’t look up anything about this game. Watch maybe 5 minutes of some gameplay if you’re hesitant.
Though a word of warning, this is a game that’ll take all of your focus, it’s very hard to play it with a YouTube video or a movie in playing the background. And yes the ship movement can feel clunky at first, you’ll get used to it don’t worry - the story is worth it
to be honest, if they modelled an IKEA store, and arranged 3D models of their furniture in it like in real world that be amazing. If you could move them around for easier comparison it’d be even better! Nothing feels more awkward than walking back and forth between two similar pieces of furniture for the 5th time wondering if you like this style better or the other one
I’m really enjoying it! It has some skyrim vibes to it and the building mechanic is what I’ve been craving for so long.
One thing I don’t like is the gated progression - you need to upgrade your altar to make areas covered in “deadly shroud” turn into normal shroud and become passable. Personally I’d remove that - I want to get my ass kicked by a level 30 enemy when I’m level 5, or to sneak around them to get to the only chest that’s away from enemy routes, there is no need to put an insta death barrier before the higher level areas
ayyy! guess we both need to be patient then haha
neat! i’m going to be looking up everyone you mentioned haha, i’m starved of Outer Wilds content
it is on my list yes! i will get to it eventually lol, right now i’m catching up on all the classics i’ve missed over the years