just me
this bullshit is surely coming from the recently intensifying family friendlinessification of the internet, but why the fuck do payment processors care? i have no idea. are they taking a cut of advertising revenue? do all ceos just want to appear as massive prudes? do they see children as an untapped market to exploit? or maybe they’re just fucking stupid? what is actually going on
he also cheats in single player puzzle games
of course there is no way to definitely prove that, which was probably an intentional tactic, but certain puzzles he “solved” in “hours” took a whole community weeks to figure out (brute force was the only way) and there’s no way he’s just happened to guess the right answer
as someone who hates turn based games, and heavily dislikes JRPGs and this game has both…
yeah it’s still amazing, even just the story, character writing, and world building can carry you through at peak investment in the game, for people who actually like the core mechanics it must be even better of an experience (thank god for storymode)
imo go watch the first ~10min of a silent gameplay (to watch the cutscenes)
Nintendo shouldn’t be trying to own mechanics. if someone took their core idea and made it so good people who are Pokemon fans are buying it en masse then maybe they should take a hint and make a game that people want. but instead they’re out there suing devs for “stealing” their idea of holding onto the feet of creatures with wings to glide? they’re clearly unable to take down the game and decided to blindly keep stabbing away at random things trying to bankrupt them with trivial lawsuits. it’s pathetic
honestly i’m not surprised. now i look at the old graphics my eyes hurt, even though i remember it looking like the remake, my mind’s eye really had to work overtime on that. makes sense that people were put off by the bright textures with both over and under saturates colours and decided to not play it
i’m willing to bet the sheer pressure of having to follow up Hollow Knight added a couple of years to the development stage. they’re a small studio and their first game that got any attention got all the attention. and now they have millions of people salivating over the implications of word spellings in their dialogue and lore texts. everyone suffers from a debuff to performance when someone is watching, and the eyes are all on them
bethesda taught us a very important lesson a while ago - if your game isn’t good, then the modders won’t bother. Skyrim despite its flaws is a good game, and has mods to show for it, Starfield despite its budget is pretty bad, and after the initial hype most ambitious mod projects were cancelled.
because of that i don’t think there’s any neferious plot behind the game makers celebrating their modding community, and the modding community certainly isn’t getting forced to work without pay - they’re passionate about the game and want to make something of their own within it, and honestly that builds a good portfolio for future use too
yeah that’s the problem, when people (myself included) see a game label itself as “RPG” we kind of expect the world to be living, a world that feels like you could go anywhere and find amazing treasures, friends, enemies, anything and everything on your journey! A world where talking to any character could send you on a quest you’ll never forget
in avowed NPCs are static, there’s like 2 non-hostile animals, if something doesn’t have a healthbar your attacks phase through them, every chest has the same 4 ingredients in it, you can’t interact with the enviornment unless it’s a box, an urn, or specific vines, you can’t tell your companions to fuck off ever, if an NPC has a quest for you they’ll have an exclamation mark above their heads - which completely takes away the reason to talk with anyone else but them and vendors, and just sigh it doesn’t feel like an RPG at all to me
after i got a plot breaking bug (plot dialogue wouldn’t progress) i uninstalled it and downloaded skyrim again, which though flawed, at least it’s an RPG
of course there are alternatives, but they are all compromises, here’s a couple of reasons why:
Adobe aggressively patents every new feature they come up with, so every other software has to reinvent the wheel each time
adobe has a huge head start with the software they already have & they make bank on the subscription model so the development (though subpar for how much money they make) is constant and steady
to replace say photoshop you need more than one program. photoshop is a beast, it’s RAM hungry but for a good reason, you can edit photography, draw traditionally, paint with oils, watercolours, do calligraphy, do pixel art, create collages, do photo manipulation, create designs, fill out digital forms, make your file into an editable pdf, sketch, hell you can even animate if you’re feeling masochistic! you can bascially change any image into any other image you can possibly imagine, it’s incredibly versatile and powerful. other software focuses on niches (because they can’t afford to try to compete with adobe), doing one thing but doing it really well, no single program can challange photoshop, even if the main feature it offers is better than what photoshop can do. same goes for After Effects, Illustrator, and i’m sure others but those are the main ones i use (Premiere Pro recently-ish got outmatched by Davinci Resolve which is a huge win)
if you plan on making money with your art you’re basically required to at least be competent working with Adobe apps, it’s the industry standard, and it’s not looking like that’s going to change any time soon. look up any digital drawing course, 80% are going to use photoshop, 15% procreate, 5% krita, corel, and other software (disclaimer, those numbers are vibes based and do not reflect the actual %s)
so yes, there are alternatives, but there is no photoshop-but-different-brand or after-effects-but-we-rearranged-the-ui. To replace one Adobe app you often need several programs which slows down the workflow significantly
nope, adobe apps are allergic to VMs too, less so but still. believe me i’m not hyped about having a whole dedicated OS just so i can run 4 programs, but dual boot is my only option
since i’ll set all that up past end of life for win10 i won’t be getting any security updates so i can safely just disable that option altogether, which will hopefully make the two OS coexist peacefully
ooooo, going to put that on as soon as i get home! there’s so few playthroughs of Outer Wilds it’s crazy
i also will experience hype2.0 when i get that art of outer wilds, making of, and interviews with devs book (and a model ship!!! gotta wait 6months for that though, danged preorders) god what i’d give to play that game again for the first time. so few things in this world make me want to scream at the top of my lungs MORE even when i know there’s nothing to be added to the story and it’s perfect as it is
i’m glad you enjoyed it!
i did finally get my fix of archaeology and linguistics, but separately
Chants of Sennaar & Outer Wilds (best bloody game ever btw, one of those once in a generation marvels that make people beg for amnesia so they can experience it for the first time again. if you want to play it don’t look up anything about it you gotta trust me on that. unfortunately, the release was overshadowed by Outer Worlds that released very soon after and had the Obsidian RPG hype behind it 🙃)
i knew what it was before clicking, and i have to say - as someone who thought that game would be perfect for me i was very disappointed
in the interest of not wanting to influence people’s opinions by being the only and negative comment i’ll spoiler my criticism, i still encourage folks to try it, and you can always refund it
disappointed mostly by how janky it felt and how unintuitive a lot of the UI was. NPCs would speak too fast, give no time to pick the choice you want, in conversation other npcs approach you and start talking, my hand was held constantly, i got so many bugs and just, it felt like a pre-release build of a game i’d love if it was fixed, but no that was it- i don’t refund a lot of games but i came in expecting a great experience and the entire time i felt deep frustration
somehow skyrim still reigns far above all my other games in the sheer number of hours i put into it (1200h), teenage escapism really picked Tamriel as my digital safe space huh, second highest is terraria with 520h
i bet if my time spent across the various versions and mod packs of Minecraft was counted it would surpass both, but alas, no counter for that (though just adding all my wynncraft characters’ time together it’s over 150h)
in my defence of new games, couple of the Early Access ones i’ve seen grow beautifully with meaningful quarterly updates and clear dev maps. i’m especially happy with Enshrouded and i feel like with a full release the current price will double as it’s already a massive world and the map is half filled
(similarly how i got satisfactory in early access in a cheap af bundle and now the game is like double the price of the bundle it was in)
there’s 11 pages of results if you search “gun” through Modrinth, you’re absolutely correct
the marketplace is “curated” mods, if the guy wants to make paid mods that go against the “curation” he’s gotta make a patreon or something, and handle his own marketing for it