people_are_cute
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Joined 2Y ago
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Cake day: Jul 04, 2023

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There is ChimeraOS too, based on Arch.

The problem with Linux is that you will always have to tolerate a nontrivial section of games being straight-up unavailable, of games breaking, running suboptimally and requiring hacky solutions to run, and the complete absence of first-party support from hardware manufacturers and game developers. It’s not suitable for HTPCs despite having terrific UI unfortunately.


Is there a universal launcher like Lutris available for Windows? I was looking to build a gaming HTPC and want to interface with it with just only a controller, just like a console.


Huh? That game is among the least lively in its genre. Even Cyberpunk2077 NPCs were more immersive.


Go back to reddit if all you have is cringy shit to post like this



It’s just once when you’re installing the thing, and considering how idiotic most users are the warnings are actually warranted in most cases.


After literally 6 complete playthroughs, I am tired now. I really doubt they can keep adding much more to keep me hooked, just retire the thing and focus on future projects already.


They also locked it behind Edge or the official “Bing app” on mobile. You can no longer just try out Bing Chat from the browser.


It’s almost exactly like AC:Unity if you’ve played it, just with a different world (similar to Origins’ “middle-east yellow” aesthetic), boring story and uglier cutscenes.


It’s because Apple users are high-grade consoomers who click and engage with a lot more ads on average than Android users.

Of course it’s worth it to get hands on the most succulent customer segment out there.


there simply cannot be a pricing model like that

Microtransactions? Battle passes? Episodic releases? Is the guy purposefully playing dumb?



If I could run it flawlessly on my GTX 1650 laptop, I don’t see how a current-gen console can’t do it


You say this is “just another competitive shooter” out of a pile and that the industry is stagnated. I’m asking who made something like this before for you to come to that conclusion


What competitive shooter has come out before that has completely destructible environments?


Not to this extent is the key here. He explained it better in the article.


TL;DR

Larian/BG3 is bold enough to make player choices matter to the extent that several paths and entire storylines in the game get locked out based on your decisions. Bethesda (and literally any other developer) is not. They’d rather you not miss everything they’ve taken the effort of building in the game.



The game has such awesome visuals and detailing, and the story has so many great characters and moments, but the overall plot in the end fails to establish any kind of hope or stakes to get behind. The whole world is fucked, the protagonist is doomed, there are no good endings and everything is depressing. If only they could’ve dialled down on the nihilism and made the CP2077 universe a bit more fun, its story could have gone down as among the most iconic ones in the industry. Video games are meant to be an escape and nobody wants to be the loser at the end. It’s a medium where bad endings just don’t work.


It was also used by some cheap local news channels in India to show “footage” of India’s alleged airstrikes on Pakistan territory


Highly doubt anything would actually change for Indian gamers, 97% of the gaming “market” over here is Android.


They are RPG kings but still haven’t got the nuances of perfecting an FPS down yet.

Cyberpunk is way too noisy in its visuals and sound. Even if you love it you’ll get a headache if you play it more then a couple of hours. Had it been in third person the noise would have probably been more bearable and even a good immersion feature, but in first person it makes you giddy.



But any rate-limit is worse than no rate-limit. GitHub exists and can provide the same features in a better manner with no limits whatsoever.


I know what Microsoft’s general reputation is, but it’s undeniable that GitHub has only seen improvements since Microsoft acquired it.


This is all fine and well, but am I the only one a bit concerned about how NexusMods is practically a monopoly in the modding scene? Why does literally every modder have to use a rate-limiting host as a platform, especially when Github exists?


It was most likely a Marketing/management decision, just a checkbox to fill to show people they “care”.


I can’t believe all those things in Update 2.0 haven’t been patched in already. It’s almost been THREE FRICKIN’ YEARS since launch and they’re still not done fixing essential stuff.


I like the detachable controllers that also have some gyro functionality. Wish it were lighter though


I like the detachable controllers that also have some gyro functionality. Wish it were lighter though


The people who have “learned” “the lesson” are a loud minority. The vast majority of consumers will put money wherever they feel like it, philosophy be damned.


Because people don’t currently have many options among new games.


It’s gambling companies. I wonder if that would also cover lootboxes in regular games though, it’d be great if it did.


XBox actually seems like it won’t survive another generation if it doesn’t get some good exclusives, fast. Currently it has no moat over PlayStation other than the Game Pass, which is (rightly) distrusted by many gamers purely because of being an online subscription model.


“Final Fantasy I-VI Pixel Remaster has been well received. Are there plans to remaster other past titles? Personally, I would like to play Xenogears,” asked one shareholder.

A member of Square’s board replied: “We will refrain from sharing information about new titles, but we are considering various ideas within the company and hope that you will look forward to forthcoming announcements.”

Article title is completely misleading. Square Enix did not give any hint that it’s “considering remastering more old titles”, it was just a vague corporate answer to a question.


The lack of DRM only hurts sales of games that are bad by themselves. For good games, piracy is practically just free advertising.


Maybe focus on improving essential things like texture/level streaming first


A comment on that video says they’re getting rid of all those bullshit XP and leveling elements from the game. That’s great if true, and I hope CDPR also follows Ubisoft’s example.

RPG XP and leveling systems suck ass. It’s fine if you have a skill tree that only opens up as you progress, but level-locking missions and gear is a rather cheap way to force players to grind around and waste time just because they want to justify their games’ humongous sizes.