There is ChimeraOS too, based on Arch.
The problem with Linux is that you will always have to tolerate a nontrivial section of games being straight-up unavailable, of games breaking, running suboptimally and requiring hacky solutions to run, and the complete absence of first-party support from hardware manufacturers and game developers. It’s not suitable for HTPCs despite having terrific UI unfortunately.
TL;DR
Larian/BG3 is bold enough to make player choices matter to the extent that several paths and entire storylines in the game get locked out based on your decisions. Bethesda (and literally any other developer) is not. They’d rather you not miss everything they’ve taken the effort of building in the game.
The game has such awesome visuals and detailing, and the story has so many great characters and moments, but the overall plot in the end fails to establish any kind of hope or stakes to get behind. The whole world is fucked, the protagonist is doomed, there are no good endings and everything is depressing. If only they could’ve dialled down on the nihilism and made the CP2077 universe a bit more fun, its story could have gone down as among the most iconic ones in the industry. Video games are meant to be an escape and nobody wants to be the loser at the end. It’s a medium where bad endings just don’t work.
They are RPG kings but still haven’t got the nuances of perfecting an FPS down yet.
Cyberpunk is way too noisy in its visuals and sound. Even if you love it you’ll get a headache if you play it more then a couple of hours. Had it been in third person the noise would have probably been more bearable and even a good immersion feature, but in first person it makes you giddy.
“Final Fantasy I-VI Pixel Remaster has been well received. Are there plans to remaster other past titles? Personally, I would like to play Xenogears,” asked one shareholder.
A member of Square’s board replied: “We will refrain from sharing information about new titles, but we are considering various ideas within the company and hope that you will look forward to forthcoming announcements.”
Article title is completely misleading. Square Enix did not give any hint that it’s “considering remastering more old titles”, it was just a vague corporate answer to a question.
A comment on that video says they’re getting rid of all those bullshit XP and leveling elements from the game. That’s great if true, and I hope CDPR also follows Ubisoft’s example.
RPG XP and leveling systems suck ass. It’s fine if you have a skill tree that only opens up as you progress, but level-locking missions and gear is a rather cheap way to force players to grind around and waste time just because they want to justify their games’ humongous sizes.
Hey, at least it’s not P2W… right?