“Humans are just imperfect crabs.” - @pH3ra@[email protected]

Trying to be the best crab I can.

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Joined 2Y ago
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Cake day: Jul 25, 2023

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resource hell. which version of ChromeShaderFinalV7 was it, the one that says FINALFINALChromeShaderFinalv7 or the one that says “IGNORE FINAL FINAL USE THIS ONE INSTEAD V7”?


frankly it seems a bit late in the game to start worrying about low level simple optimization like this. Perhaps they are upset that they had to endure bloated installs for so long? which seems reasonable considering the enormously ridiculous 145gb…



U and I are right next to eachother…

we may be ideologically aligned, I dunno…


I may have misread but I thought they were going both directions: arm chips that could execute x86 stuff via proton, and, x86 (whatever amd solution ends up in the machine) reading the APK side.


yeah I think this is really useful on steamframe. on the machine? hrmmm


It can use FEX to run x86 binaries, or use ARM binaries directly in steam for games that have them (games that support apple silicon macs, for example) and it can sideload apks meant for android, if the apk is actually standalone, and doesn’t have system dependencies that only exist on meta devices.

I honestly wonder how much of this is just copied over from the functionality they wanted on the steamframe. because there it’s a great, potentially fantastic tool, where as on the steam machine it’s… interesting?



The PC and Xbox versions are the port.

this is factually incorrect. the first builds shown at macworld were not a full build of the game by any stretch. they were tech demos, essentially. once the deal was done afaik no work was done on the mac platform for years.


yes, but not because Apple did anything to encourage it - so when MS came along with a briefcase full of benjamins it wasn’t a tough choice



re: unreal - and unity - have stopped caring about devs and just chase new tech like nanite or new advertising shite.

godot ftw, they’ll never come back and say “hey we’re changing the contract now you gotta pay for every install” or “hey everything is AI now”.




makes me wonder if the acquisitions were just a win/win strategy - acquire all these studios, milk them with unreasonable demands, cut the workforces constantly, then close up the studio but keep all the ip.

because that’s how it’s fucking going


put EA higher on the evil scale.

I don’t like where nintendo is going, but yeah, the EA thing is a whole new kind of ‘fucking gross’

the irony is EA started as a company that would (gasp!) CREDIT THE DEVELOPERS. Because previous companies didn’t - there wasn’t any credit given to anyone anywhere. EA said ‘come program for us and we’ll put you in the credits!’ and it worked.

But then sometime about 8 years later they’d become the EA we all know and hate and things really haven’t changed much since.


ok like… they’re filing patents for bullshit and litigating a bunch of dubious cases, but afaik no one has been cut up with bone saws and stuffed into a piece of luggage.

I don’t put it past wario but…? did I miss something? because that’s literally who EA’s selling out to


this is a rottlike for sure but marketing - the vast majority of gamers never played Rise, or Hexen, or Heretic.

it’s just a blurb.



aka the OpenAI playbook

uh oh openai bots and ai-fanbois don’t like hearing that rofls


right? amen bruddah. wish they’d go back to 2d sprites and go all in.

but bring back a remix of mvc2 menu music because I wanna take you for a ride (cue horns)



yup. gimme marvel vs capcom 2 quality any day over sf3 etc.

darkstalkers is legit too.


not to play? lol, not to buy. I’ll pick it up in a few years when it’s on sale for a few bucks like all the other gearbox games.


I think every downturn in gaming history has led to explosions in indie dev studios and products.

this one feels a bit different; first time I’ve seen companies posting record profits and bragging about them, while laying devs off in absolute droves. it’s almost as if consolidating a billion competing IPs into a handful of publisher/owners who don’t really care about games per se, but see the enormous financial value in controlling the IP and production landscapes may have been a bad idea.

don’t get me wrong, someone comes along and offers me billions for my company, probably gonna take it, but you can see how it becomes reductive; and then the people calling the shots end up knowing very little about the actual mechanics of the industry… yeah we’re in for very fun times.

Indies will keep producing great stuff. Some of them will also get gobbled up. Support the rest please!



or a silly, halfwit race to build out the infrastructure (because they’re smoking their own product) that could crash the economy.

You’re only seeing the upsides - make nifty pictures, ai music, whatever - because the entire shitshow is a free or exceptionally underpriced preview of what’s to come. while everyone from google to grok to your mom fails to find a way to actually profit off of it all when they have to figure the costs of the water, power, training data, lawsuits and other shit into the actual equation it blows up.

These aren’t my ideas - please, take a break from your preconceptions and read:

https://futurism.com/data-centers-financial-bubble

https://www.zdnet.com/article/todays-ai-ecosystem-is-unsustainable-for-most-everyone-but-nvidia-warns-top-scholar/

https://www.dailykos.com/stories/2025/8/22/2339789/-Why-The-AI-Bubble-Will-Burst

https://www.wheresyoured.at/the-haters-gui/


Yup. How bad did the situation have to get before a group of people decided to take matters into their own hands and resolve a persistent unaddressed serious flaw with their operation that was constantly endangering children?

It’s fucking mind numbing to think that Roblox wants to step in and stop the vigilantes instead of - SIMPLY - fixing the problems to protect children from pedos. Holy hell


oh no, that’s… not diddling kids.

wish conservatives would actually care about kids being molested instead of cosplaying concern.





Prince of Persia.

but which? og? which release? I liked it on Atari ST then hated it on PC lol… but only had access to a really bad pc.


so far the only legit critique I’ve seen is the uncertainty of what this will mean to indie devs - will they be forced to sign with publishers who can assist with compliance etc., what will compliance actually look like to small shops, etc.

I will say this: the vast majority of game devs feel the same way and want to be able to play the games we paid for as well. there’s just a bit of fear of the unknown for small devs.


Steam could pursue other payment processing possibilities instead of acquiescing to their demands.

why is valve obligated to serve up this garbage? simply not being party to it is the best answer.

still nothing explaining why valve should be serving up this garbage. just downvotes. weak.


yup. there’s a whole bunch of people who will cry ‘but this slippery slope’ - sorry your incest twins use too much lube, that freaky slope is your problem, not Steam’s. get over yourselves. it’s a private company, nothing compels it to carry your daddy twins incest shit.



Edit: Also his voiceover halflife series is likely the best protagonist commentary series ever.

It is. hard to say why but it’s quite compelling.