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Cake day: Sep 12, 2023

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BG3 exec-bro played it well with the words.

truly knows what it wants to be could mean different things depends on how you spin it.


Most people prefer more fps over image quality, so minor artifacting from DLSS is preferable to the game running much slower with cleaner image quality.

I don’t think we’re not much different in this portion. AI upscale is passable enough that gamers will choose it. If presented with a better, non-artifacting option, gamers will choose that since the goal is performance and not AI. If the stat is from PS data, and not from a poll, I think it just strengthens that users want performance more.

There will never be a set performance target again.

It’s not that there’s no set performance target. The difference is merely one, on the CounterStrike era, vs. many, now. Now, there’s more performance targets for PC than Counter Strike days. Games just can’t keep up. Saying “there will never be a set performance target” is just washing hands when a publishers/ directors won’t set directions and priorities which performance point to prioritize.

It might be that your point is optimizing for scalability, and that is fine too.


the premise seems flawed, i think.

i feel what he’s saying is: we suck optimizing gfx performance now because gamers deem ai upscale quality as passable

this feels opposite to what the ps poll says that gamers enable performance mode more because the priority is more stable frames than shiny anti aliasing/post processing.


chronoark lets you die and counts your deaths for you.

anything agatha christie/ hercule poirot is light detective work (good for kids and or newbies) with optional handholding

i remember there’s some good mystery modules with neverwinter nights

morrowind quests don’t coddle at all. they all look like journal entries.


the part i like the most with the stanley parable is how the narrator (lines and voice acting) has handled each game route.

i feel there’s a mix of excitement and teasing there that makes you follow his lead.

also to add is the clarity of the voice. i didn’t need subs when i played the game.


for me, the “difficulty” lies in wind-up, cooldown and range of weapons. everyone also gets a “stagger”/balance gauge which adds more depth to your arsenal.

the way you use that against the npcs uptime with the current terrain is a typical souls experience.


it’s interesting how they got to this target as conclusion.

for places that don’t ban guns, every walmart would have them with minimal barriers for buying.

like what steam does for games, maybe it’s because these guns are that easy to acquire to begin with?


looks like a naming-marketing gimmick.

it is pronounced as “x-zone”.


Thanks for the suggestion! It was a good video. Also reinforces my belief that the rational, boring narrative is almost always the right one.


speaking of blowing minds, there’s that quest about witches in the forest.

I thought I’d be fighting with super natural and magic but it became another magical thing altogether.


I agree the consequences can be baffling, but sometimes it can be straight up funny overblown too.

I think the inspiration to this is the butterfly effect and how the main’s decision can cause (huge) side effects but somewhat not to what he wanted.


fate/ stay night and other visual novels fit this category. steins gate is also a notable one.

somnium files have a lighter version in terms of gravity of decisions.

you can kill people in morrowind and oblivion.

a good bethesda-like game that comes to mind is kingdom come: deliverance


“sorry guys, some technical mistake. it was supposed to be a full screen pop under. won’t hapen again. promise.



I feel I need to turn a crank. It feels tedious at first, but it gives me some power to make scrap metal.


Ooops, I was basing it on “old-to-have-sales” and not “retro-old” with patient gamers and all. totally didn’t read your mind there.


undertale

ddlc

katawa shoujo

little misfortune

hellblade: senua’s sacrifice

parasite eve

depending on “old” but horizon zero dawn

like a dragon 5 (Haruka is a protag)


to add to this great suggestion, I usually tell myself it’s okay that my first game is a blind run and I can always adjust/ change course the more I go into the lore.

Some games are worth a second run and it will show.


cookie clicker, that chromium dino game. I think I also did dark room at some point.
that pokemon browser game. There’s also a taiko game out there. (haven’t checked lately)


this one reminds me of Farcry 4. The one with Pagan Min.

if you just stay and be a good boy, you get a free trip to where you really wanted to go.

It’s easy to not do this because maybe the welcoming committee is not around anybody’s standards.