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Cake day: Jan 10, 2024

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When you say the BIOS update works, are you seeing something on the screen? If you connect the computer to an external monitor do you see anything?


No Man’s Sky is down to $23.99. I remember the launch was poor but they kept working on it and improving it. I picked it up a couple years ago on Xbox and have enjoyed it



I never pay full price for any of the games, they always have a few discounted and rotate through their full catalog eventually.


Yeah, at least the last couple have longer support periods now, but at the time my Pixel 2 stopped getting support it looks like the Pixel 5 (then the newest model) was only expecting 3 years. It might entice me to switch back at some point.


That explains why when I looked at Graphene later it didn’t support the Pixel 2


It was the single biggest reason I switched to iPhone. Usually I was dying to upgrade after 2 years because the phones would start to suck. Then I got a Pixel 2 and it was great! But after 3 years it stopped getting updates even though the hardware still worked fine, and I looked over at my stepdaughter’s iPhone, which was 6 years old but still getting updates, could still get parts replaced at a local repair shop. It started to feel like that was the better value as flagship phones started costing $800+.


Does this link work? Because the one in the main post was taking me to a webpage. [email protected]

Edit: No, doesn’t seem to be for me right now


I’d like an X but also haven’t really seen much to push me to upgrade from the One X I currently have. The only thing I haven’t been able to play is Flight Simulator and I’d kind of rather be on PC for that. It’s probably cheaper to get the console than build a PC, but my wife got me a Quest 2 a couple years ago and VR seems like it would be pretty fun in Flight Simulator.


One I haven’t seen mentioned is Puerto Rico. One thing I like is there is essentially no random chance to this game; everything that happens is a result of choices you or your opponents make.


I generally like the Civ games but I’m definitely not a Day 1 player. I’ll probably pick this up in a heavily discounted bundle with the inevitable expansions and at least some of the DLC in a Steam sale a couple years from now.


Despite including a numpad like the Intellivision controller, the GameStation Go doesn’t currently include any games from Atari’s recently purchased Intellivision library. But [YouTube reviewer who was hands-on at CES] GenXGrownUp says including those titles—alongside Atari Lynx and Jaguar games—is not “off the table yet” for the final release.

I only know of the Atari Lynx from reading about the history of Chip’s Challenge but I’d be interested in seeing that.


Unrelated tidbit gleaned from reading the entry:

the name “DirectX” came from one journalist that had mocked the naming scheme of the various libraries. The team opted to continue to use that naming scheme and call the project DirectX.


Portal and Portal 2 are some of my all-time favorite games. They’re about the only games I enjoy watching other people play, primarily when they’re playing for the first time—it kind of lets me relive that wonder of the first play through. Going through those with my stepdaughter (only 10 at the time) not long after I married her mom was a highlight of my life and really helped us form our own bond. As we progressed through I realized that chamber 17 was going to be rather traumatic for her because she was going to absolutely love the weighted companion cube, so we stopped playing for a few days while I ordered a stuffed weighted companion cube and gave it to her right after the level. As we neared the end of the game I explained to my wife about the Cake. She owned a bakery at the time and we presented kiddo with a cake like the one seen at the end of the game when she won. We did Portal 2 as well, me watching as she played the solo campaign and then we did the co-op together. I’d highly recommend it for any parent who likes gaming to share these with your kids.



I guess it depends which version you watch; I think the U.S. and Canada versions are 44 minutes without commercials, but yeah, it does have some filler. When someone’s actually good at the strategy it can be interesting hearing them talk through their plans.


A separate burner seems like overkill. I’m no expert, but I think an Android service manages the push notifications and wakes up the app when it receives a notification.


The biggest difference of the TV show versus the home game is the home game just ends whenever all the killers are found. The TV show has to reach a set number of episodes, so there are mechanisms built-in to make sure there’s always at least one traitor up to the final episode.


If you enjoy the game you should check out The Traitors with its many international variants. I was surprised to read that the productions provide psychologists to help the contestants as it gets traumatic, but when I watched the first UK season there were a lot of people getting into emotional distress.

There have been a lot of people cast who really shouldn’t be on the show; it’s just a game!


Not too much earlier; Wikipedia says the game was invented in 1986 by psychology student Dimitry Davidoff, a psychology student at Moscow State University.


I started working in local TV news 17 years ago. I figured out pretty quickly there’s enough actual news happening to fill the 24-hour cable channels, but sending out reporters and photographers (maybe even producers) is expensive. It’s much cheaper to just have somebody in the studio blabbering on about a few things and trying to stoke reactions from the audience. It can even build a bigger audience than actual news.

Sports radio and TV is an even bigger (though less damaging) example of this. They have a lot of time to fill when games aren’t on, and a lot of times they just put someone on who will give the dumbest take possible just to get the audience mad and have an argument with someone else in the studio or even let the audience call in to argue.


Even better, the “violent video game” they’re blaming is Among Us!

screenshot of NBC article
(Not my screenshot, and I haven’t actually read the article)



Burn it down! Burning people. He says what we’re all thinking.



It’s really worth playing and often available for a very reasonable price. I don’t think it’s a genre that ever seemed like something that would appeal to me but I’ve found it very enjoyable.




I think your last point also applies to Valve. Limiting the number of models simplifies things for Valve; effectively they only have two models to support right now between the LCD and OLED models. From a software perspective I assume they’re extremely similar except at a very low level, mainly with the display panel difference. From a hardware perspective that’s only 2 main SKU families (looks like maybe 6 total with 3 of each?) and still probably a lot of parts overlap except with the panel and I’d assume two variants of the mainboard to accommodate different connections for each panel. Even making the OLED variants complicated things I’m sure, but it should be manageable.

We learned within the past year that Valve is still an astonishingly small company compared to how much revenue it has; I think they were only around 450 employees. That’s pretty doable with software, but dealing with hardware starts to force that level up and would start cutting into the incredible profitability per employee that they’re accustomed to.

Of course they’ve made plays in the hardware space before, but I don’t think anything’s been near the volume the Steam Deck has. Even assuming that they’re outsourcing the manufacturing, and maybe fulfillment, and maybe even warranty repairs, that still means they need employees to manage and support those programs. They need employees trained to support those products. They need to store spare parts and plan to have enough to legal requirements beyond the final sale date. They need to test software updates against every hardware variant prior to release for as long as the product is supported. Keeping the number of SKUs small makes the rest of that manageable and hopefully keeps profitability high and quality of service good. If they start adding too many SKUs then they need more employees, giving lower profitability and they start cutting quality and service until we end up with the bad products and support we see from so many big PC companies.

It seems like they’re working towards opening Steam OS up where other companies can make their own devices. Let other companies handle the incremental updates and making the software work with their hardware. Let Valve keep focusing on just making a few things but making them really good.


I see a lot of people use https://catbox.moe/ for basic videos. You could also find a peertube instance


GOG is pretty good because of this. I check in there if I’m considering buying something on Steam. There might still be compelling reasons to buy on Steam, like I bought Parkitect on Steam because a review on GOG specifically called out how the mods really only work well on Steam, but I’m at least checking first and maybe Wishlisting the game on GOG. I have fairly reasonable trust in Valve while Gabe is running it, but I feel like I can have longer trust in keeping copies of installers myself.


I think in the US I’ve heard ETF/ACH transaction fees are usually around $2.50? It might be possible to have that apply across a batch, though, as in if you submit 10 payments to 10 different people as a single transaction it’s still just $2.50, or 25¢ per person. I’m only getting this from hearing accountants complain at companies I’ve worked with, so I don’t understand the details. But I’ve seen it pretty common with companies doing payouts to want to see a minimum amount before they actually send the payment, otherwise it’s not worth doing.


I like the sound of this for a device, but couldn’t it be more for these new ARM laptops?


Yeah, I feel like I trust Steam as long as Gabe is calling the shots at Valve. I’m sure it helps that they’re a private company. Hopefully whoever takes over after him will have learned the lesson that you can make a nearly unimaginable amount of money in this industry without putting the screws to the consumer. If they were public or let the business “experts” in I’m sure there would be all sorts of moves to extract more money from customers that would end my trust, but I feel like overall I have a couple of decades of experience at this point that Valve isn’t actively trying to hurt me.


It’s not actually fully built or operational yet, if that’s a deal-breaker for you clicking in. It’s an interesting project, though!

I don’t think it addresses yet how the food pieces will be added to the game.


Offhand I can only think of one movie (and sequels) where “didn’t read the book” made the movie significantly better: The Bourne Identity. Those books really were awful!


More broadly about companies not producing things but extracting “rent” from others by controlling a marketplace all others have to go through. The former economist in residence is promoting a new book he wrote, which I suppose I would have to read to fully understand his argument. The little bit I read in the article has not exactly convinced me, but more from the part that other companies he mentions like Apple and Amazon also produce products.


If it’s just a silkscreen issue hopefully they can just remove the ink somehow (laser?) and print a new label.


I have bought it twice, possibly on sale both times but still. I’d never heard of it, and I’d never played any style of game like that, but Nintendo advertised it to me when it launched on the Switch and I eventually bought it. Later my family started taking the Switch more and I eventually bought it again in Steam. No regrets! Happy to support good games from small developers that don’t break the bank!


And IIRC Nintendo doesn’t sell their consoles at a loss assuming they’ll make up the loss on licensing fees, so that’s an added incentive to pick a cost-conscious design.