In my opinion, where this “movement” failed was in the messaging.
“Stop Killing Games” is a great slogan written by a young person without much experience.
No company or government will pass a law that says, “you must indefinitely support every game you ever release”. Now, I understand that this isn’t what the group was calling for, but this is the message that comes across. Because of that, it immediately loses support from anyone in any type of software industry and likely many other industries as we know it isn’t realistic.
Hot take: it is a really good game that is a ton of fun. It got really bad press from “professional” gamers because they can’t play it 10 hours a day for the next year.
The main deficiency with the game is the lack of end game content. The story was fun, the end game is fun, but there isn’t enough of it.
This is exactly the right path to take, imo.
The only goal of playing a game should be to have fun and/or enjoy yourself. Any other goal can aid in that original goal but as soon as a goal (finish the game) becomes a chore, I quit and move to another game.
We need to remind ourselves (me included) that games are for entertainment and to waste time. That’s it.
While they didn’t directly address the retroactive license changes, they did counter the argument. The following text being relevant.
The Runtime Fee policy will only apply beginning with the next LTS version of Unity shipping in 2024 and beyond. Your games that are currently shipped and the projects you are currently working on will not be included – unless you choose to upgrade them to this new version of Unity.
We will make sure that you can stay on the terms applicable for the version of Unity editor you are using – as long as you keep using that version.
It works great day one. Multiplayer actually works and is easy to do. No shitty mobile game features. No shitty micro transactions. No shitty battle pass that keeps blinking in the corner reminding you that you haven’t bought it.
No predatory user hostile features.
See, every other video game company, it can still be done!
I know this is unpopular, but I don’t understand why people care so much about which storefront they use to buy a game. I buy it where it is cheapest.
Hell, Epic takes less of a share of the sale. It is better for devs.
For me, the social aspect of the store I buy games from is irrelevant.