

Also [email protected]


Yeah I had some fun with Day-Z and Player Unknown’s Battle Royale, but the repetitive rounds in those sorts of mods got boring to me pretty quickly. Especially the scavenging for gear each time, I just wanted to battle but it feels like work.
I have the same sort of issue with RTS games where you are in a race to build your base and units, I don’t enjoy speed harvesting and building.


Trying No Man’s Sky for probably the third time. It’s clicked a bit better this time. I jumped back in because of the Corvette building, took me probably a week of evenings to finally be able to build one. It’s pretty darn good, I think it finally clicked. The storyline still feels like the longest checklist tutorial ever, 30+ hours in.


The original Ghost Recon games in the 1990s and early 2000s were first person and more outdoor/wilderness oriented than Rainbow 6.
The latest 2, Wildlands and Breakpoint, are third person but still great games.
A lot of people like myself complained about the third person. So this is giving the OG hardcores what they want, could be a good thing in spite of Ubisoft.


The aesthetic of Starfield is excellent. The planets are beautiful but you can only access one small square of surface at a time. The ship flight and navigation is simplistic but the combat and boarding is fun. In fact I can’t really think of a better game for ship boarding.
But overall Starfield somehow is less than the sum of its parts.
That’s weird. Maybe it’s a performance issue, they squeeze a few more FPS with narrower views.