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Joined 2Y ago
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Cake day: Dec 17, 2023

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Reddit communities around games in general are awful. I swear no one in those subreddits actually enjoys the game they supposedly dump thousands of hours into.


Saw the logo and thought “Maxxximum” collection and thought this was gonna be something entirely different.

In all seriousness…ehhhh. The arcade games are cool but you can’t pay me enough to try Arcades Revenge again. I still have nightmares about the Juggernaut boss.


Lmao hard pass.

I’m all for buying current games and remasters but $20 for a 20 year old game (that they’re releasing the editions separately) is absurd.




Dude xFire was my jam.

I remember leaving xFire handles in my forum signatures with a random anime picture. Those were the days…





Activision does that with all their games now.

It’s the reason I won’t buy a new COD game.


I feel that.

Even in my current job they’re pushing us to use chatbots and LLMs even when it doesn’t make sense. There’s a lot of people hoping for the mythical productivity boosts that snake oil salesmen are shoveling. Going to the point where they see a future where “you check in prompts to source control because LLMs will be so good at translating those”. Which is batshit but you gotta let c level people learn this the hard way and fire everyone else for their mistakes.


As a full time software engineer you’ll get a lot more out of learning how things work, even in the short term, if you properly learn the craft.

Otherwise when something deals you won’t have the tools to debug it. When the work LLMs are great but if things go haywire you wanna be able to stop and triage yourself.


So people are idiots. Got it.

I dunno man working on a video game as a side hobby they’re the worst things I’d use for gen ai. There’s too many things from pathing to physics and collision that require human input to make work.

Anytime I’ve tried it’s given some absolute shit results.


Their focus is purely on getting whales to buy more and nothing else.


It’s kind of the new loyalty test you have to pass for companies nowadays to get a dev job.

“Oh yeah I love AI and want to be replaced by robots. Spank me harder daddy”.


Which is really funny as Games Workshop typically bleeds users dry on game expansions.

Glad they aren’t here though. I haven’t played SM2 but may pick up on a sale as I’m a whore for anything Ad Mech.


This is like designing a Game of Thrones fighting game.

You can throw all the clever nods you want into the product. You can read the source material to high heaven and spend all the time in the world perfecting it. You can hire the best and brightest fighting game devs to come in and design the best game ever.

Fundamentally it will never work. Game of Thrones’ charm is in its politics, feeling of isolation, and world building. There’s no way to bring anything out of that in a fighting game. As soon as you put Renly against Joeffry in a match to the death anyone that’s a fan will just look at the product befuddled.

For this reality show you’re taking a franchise that’s known for its single player experience and tight top notch writing for both the games (at least 1 and 2) and tv show and stripping that away in favor of a format that encourages none of that. All it’s going to be is some weird challenge with loser kids going “OMG I WASNT EXPECTING THAT!!” and “What. The. Fuck. “ for 30 minutes. It’s not going to be good. And it’s gonna be a shit stain on the franchise.


The only “charitable” take I can give this is that he’s been fighting Apple and Google over store fees and the like and that he feels like if he says that Apple/Google can do this then they should be able to restrict EGS as well.

I don’t know why CSAM AI material is the hill you’d make this point with though.



The Clair Obscur race sounds fascinating. I’m a sucker for speed run races.


I’m sad Howard’s legacy sold so well.

Also Cyberpunk sold better than I expected given the launch.


I’m assuming they didn’t bundle Nightreign sales in this?

Yeah the choice of using Wylder here was sloppy


I’ve been learning a lot of Godot myself. Don’t know if that’s still popular but it was gaining traction after the Unity license fiasco.


Is there a good review on it? I heard it was a gen ai fest but wasn’t sure if there was other stuff.


How is the argument null?

The major rub of Gen AI art is profiting off of others work. If you’re never displaying it and don’t ever want it shown then who cares?

I don’t know the red tape around them purchasing packs. They also may not have wanted to do that if they wanted to check for a specific aesthetic. I don’t know and quite frankly I don’t think this is the hill to die on for Gen AI usage.

I’d rather fight the slop or production use of it vs stuff that will never see the light of day.


But, why for placeholders that aren’t meant for anything? No one will ever see these (intentionally).

I’m very anti AI in games for art but this feels like an arbitrary line in the sand for “support artists”. This feels like the stupid busywork that AI can alleviate. If there’s a large market for placeholder stuff maybe but most of the stuff in stores you’re paying to ship in production normally.

Why purchase stock things that may not be the dimensions you need or need tweaking to make work when you can just have something craft a placeholder?


But these aren’t textures that are intended for use. They’re filler for development purposes.

It’s like putting a gray box in and fixing it later or putting a TODO in code.


That one is dumb. I love E33 so much but you can tell this had a budget behind it.

They need a “small team” game award or something like that or enforce requirements on indie categories.


Sonic 06.

If you try to play it casually it’s absolutely awful because there’s no guidance on what to do and some of the tasks are awful if you don’t know how to skip them.

But if you watch enough speed runs and LPs of the game you start to figure out why the game breaks, how to do the bad parts, and how to intentionally mess with it. And it’s hilarious to do so. It’s like an unintentional broken sandbox. And the best part is even when you’re not trying to it breaks anyway.

Also the physics in the game are absolutely WILD. It’s one of the few games on earth that’s so bad it’s hilarious.


ROTN is one of my favorites. I can’t wait for the sequel.

I also love that it has built in randomizer support.


I remember at the time it was getting all these awards. When I still had game pass I booted it up to see what it was all about. Dear god was it dull. All I remember is some dude comes out and is like “you had a space vision! Take my ship!” And I thought that was the most absurd way to start a game.



For a while I never made the switch because of gaming. I did 3 years ago and never looked back. Proton is a game changer


That’s almost as bad as Doug Herrington, head of Retail, saying they needed to fire people to keep costs low for customers.





I remember it didn’t review well the first time around, does this remake fix a lot of those issues?


Didn’t try the demo but Cyber Sleuth was a lot of fun. Hope this one improves on it.




It was like 15 -> 20 and now to 30.

It was great at 15 because at that point 180 a year you could be sure to play 3 AAA games worth in a year. Doubling that is pretty ehhhh. You need to cycle through a ton of games to get your money worth there.