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Joined 2Y ago
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Cake day: Jun 13, 2023

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Coming to it from Crash Bandicoot, there was just something off about how Mario 64 controlled.


Ourgroceries is just a shopping list app, but judging from what you want it might work for you.



And tech reporting has always been terrible.



You need a Mac or Linux box with internet connectivity with a domain pointed to it (You probably could do it using dynamic DNS too.) I don’t know how much power it needs, you might be able to get away with something like a Raspberry Pi.

You can either run it on your own hardware, or host a server with something like Digital Ocean Droplet, A2 Hosting, AWS, Azure, etc.

You would have to use the Open Source Matrix clients like Element or SchildiChat instead of the actual Beeper App, but you would be able to use the Beeper bridges.


I like the idea of it, but if I ever go down that route I’ll probably look into self hosting the system.



My wife has the Samsung Flip 4, and it’s pretty nice. The screen comes with a screen protector on it, and you have to replace it occasionally, because it will start to delaminate around the crease.

For my wife it was a way to have a phone that fit in a small purse without any issues. It works well in that scenario.

I don’t know how well it would hold up to significant dust and debris.


I’m sure I’ll play Portal this way the next time I play through it. I’ve played a couple of levels on GeForce Now. Looks very pretty.


My top 5 C64 games:

Impossible Mission

Racing Destruction Set

Jumpman/Jumpman jr

Beachhead

Bard’s Tale


Every time people mention Journey I think of the arcade game based on the band Journey.


I’m currently replaying Half Life (actually Black Mesa). I usually replay Half Live 2 every couple of years, and Portal 1 and 2 every year.

I played through Doom and Doom 2 a couple years ago, and I play a web version of the C64 game Impossible Mission at least one a week.

Clearly I’m old and nostalgic.


Yes. When they started to come out with ibm models that had 8 and 12MHz chips they realized that a lot of the games had been tied to the original 4.77MHz clock speed for their timing, so on the faster computers they were unplayable. The turbo button, which slowed the computer down was the solution.


The turbo button actually slowed things down, it was just labeled in reverse. The whole purpose was to allow older games that were tied to clock speed to be playable on faster CPUs.