Bethesda. Guys. Gather ‘round.
I really love your types of games. I admit I haven’t played through all of the most recent ones, but I’ve structured my PC builds around the Elder Scrolls series since Morrowind. I took 100 hours to play through Skyrim, then I took 200 hours to play through Skyrim VR. And you can tell business daddy that I even used a WMR headset to do it.
Your engine has enabled some great gaming experiences for me. I am not writing this comment to shit on your engine. Thank you for making it.
But we should all be clear with each other that to suggest it is “perfectly tuned” in any meaningful way makes you sound like you’ve lost touch with reality. I get that the dev tools and your process may be nice behind the scenes, but from the consumer side, damn no.
American here, and I am totally OK with a tiny bit of extra latency if people & companies want to move their servers to some place in Europe that actually respects freedom and people.
Though I suspect that if you’re a US company with servers located abroad, they will still make the law apply to you since you control it.
The lethality of the world in 1&2 contributed to so many memorable moments in them, for me at least.
There’s something different about figuring out step by step how it is even possible to beat the enemy that wrecked your shit as soon as you walked into the room, versus grinding out a more typical battle. I’m not saying it’s better, or that BG3 has to be that way, but it is definitely a big part of this particular series for me.
For example, I have vivid memories of running into mind flayers, and fights with certain dragons, and the demogorgon, and Kangaxx, and even the first time getting to the gnoll stronghold.
Well thank goodness they have that ß character to help keep their street names so efficient.