And there’s NeoWin again with the Windows 12 clickbaits. This “leak” is just Windows 11 IoT Enterprise Subscription, and there’s absolutely nothing nowhere that even mentions the number 12.
I have the same “issue” on my galaxy watch 5 pro. I can see the dents on walls I accidentally hit, but the watch hasn’t a single scratch.
And being pedantic, it’s not sapphire glass, it’s sapphire crystal. Glass is a wholly different thing. Sapphire glass would be when Apple claims their products have sapphire in them, but in reality they just mix the tiniest amount of sapphire in the glass so they can technically call it sapphire glass, but it doesn’t offer any extra resistance or hardness.
Gamers will never be mature or have realistic expectations. They cannot fathom that people are enjoying a thing they don’t like, and they’re very vocal about it, it’s petty, really.
I try to move myself off of these discussions but there’s always one comment that drags me down the well because it’s so blatantly untrue, but it’s miserable. Lemmy, kbin and Reddit are overly negative places where it seems the goal is to get everyone mad with terrible takes.
People need to remember that opinions aren’t factsz and learn to shut the fuck up and let people enjoy things.
I’ve had not a single crash so far and most of my frame dipping issues (from 60 to 40) were solved by lowering the shadows to medium. The only bugs I had were ships spawning in other ships so they spaz out, but that’s very rare. On the other hand, Baldurs Gate 3 would constantly drop to 10 FPS and I had severe bugs that locked me out of entire questlines.
But I guess I’m not allowed to enjoy games and have fun because gamebryo = bad
Exactly, people forget that most of the well known engines today are as old or older than Creation Engine, they’re all patched/upgraded as it fits, though Creation Engine has no apparent version numbers and it’s made by Bethesda so you get free internet points and a feeling of superiority for hating on the popular thing.
If you took these folks opinions as truth you’d think Bethesda games are massive flops that barely sell 10 copies and are a study case on how not to develop a game, but the real world is very different from the echo chamber…
There’s always the under-the-hood changes from Android upstream, and Samsung keeps adding customization options every update. Without rooting or 3rd party apps*, no other OEM comes close to OneUI’s customizability. For me, that’s a huge plus.
*I meant specifically 3rd party apps, because Samsung has the Good Lock suite of apps, which needs to be installed from the store. They work somewhat as a beta testing of features or advanced controls for existing features, and many of the features are added to new updates, for instance, the quick settings easy access up to One UI 5.1 (Android 13) is only available via Good Lock’s Quick Star module, but seems to be built-in on One UI 6 (Android 14)
The “Quick Panel” […] in terms of the look, it’s a pretty shameless copy of iOS’ Control Center
What is the penchant for these journalists to say everything looks/is copied from Apple? The quick settings menu looks nothing like iOS control center, unless they’re talking about both having buttons and a blurred background. Also I believe Samsung’s design is older than Apple’s, at least first iterations of it.
When you play with a controller, the UI is completely different. Menus are simpler; you control your character movement with the left stick, camera rotation and zoom (from third person, perspective and tactical view) with the right stick; you don’t have a hotbar with your skills, instead you access everything with the shoulder buttons that open a radial menu; you can use the dpad to change what your target is (enemies, items, world clutter).
In general, you can play the game without any problems with a controller.
Isn’t this a Hanlon’s razor issue? Probably someone working support being in charge of tweeting just didn’t know what the actual policy was, or didn’t understand it and just tweeted something without thinking of the repercusion?
And to clarify, I’m not defending Ubisoft. Despite being a big corp and big corps always act out of malice and greed, a corporation is not just one person
I wouldn’t call them hard games, they’re just precise with a sprinkle of bullshit. It’s all about the timing, enemies follow attack and movement patterns that you can quickly analyse and work around, dealing substantial damage with minimal effort, and then you get hit by an enemy phasing through a wall and die just as you start chugging your estus flask because Miyazaki
It’s not a killer feature that they need, they need user base. There’s no reason for people to leave WhatsApp, as long as people can use it.
Here in Brazil, the only surges in Telegram popularity and actual usage where when WhatsApp was blocked countrywide, and even then we had several people downloading the shadiest VPNs out there just to log in on WhatsApp
The one on the right looks like different buttons and that everything is clickable. A quick glance shows you different elements and you can easily find what you’re looking for. An example of form and function working together.
The one on the left looks like a text area showing different symbols. A quick glance shows you a blue area and a white area. Seems like you need that extra moment to find what you want because everything looks the same. An example of function over form.
Cramming a lot of things together isn’t always good (probably it’s just bad in general) because it just makes things confusing and ends up wasting time more than having bigger things but less of them.
As for the 30fps thing, it makes no sense to me why there can’t be a performance mode
Graphics aren’t the only thing that are heavy on resources. The thing with Bethesda games is that you have a lot of clutter items scattered around (like tin cans, forks and cheese wheels) that you can pickup, drag around, and because of this interactive nature, there’s physics calculations for all these items, and this hogs resources. You can’t just lower texture resolution or turn off anti aliasing and be done with it, you’d have to fundamentally change how the game works to make a performance for a Bethesda game
It’s also the first game they’re making with Microsoft resources, and by what they’re showing, they really seem to be learning with their mistakes and improving.
I agree with OP that Starfield is going to make a lot of people unhappy, mostly because of their own unreal expectations, but it is not going to be a blunder, let alone a massive one. However, it could be the most perfect game ever made and yet gamers/redditors that won’t even bother playing the game will find something to complain about and hop on the hatewagon because they’re just that miserable
“Fortnite clone” as in a battle royale? Journalism is dead