

Was really doubly excited to see it’s coming and coming soon. But nope, I won’t ever buy $80 games. With Nioh 3 I can somewhat understand it since it’s new, but this isn’t even a new game they just squeezing us.
I’m really pissed because the amount of $80 games is rising way too rapidly for my liking.

Yeah the engine is so horrible I wonder how they can afford to continue using it. I don’t even know how modders put up with this bullshit.
I get wanting to make the game you love better but there’s gotta be a limit.
Tried my hand at Starfield modding and omg the editor crashes constantly. Makes me wonder if this is a practical joke or the devs really work like this.

I hear you but the previous steam controller was also only $60 like regular controllers. And Valve typically don’t have good margins on hardware, so it would surprise me if SC2 was suddenly super expensive. I could always be wrong, I mean it’s not like Valve have released a lot of hardware so the sample size is very smol.

If you like this type of game and want more I recommend the YouTube channel Kirk Collects. He covers boomer shooters a lot and this game was also in his latest roundup. https://youtube.com/@kirkcollects
My fav tidbit about this game is the Wikipedia section “development”. I quote:
Konami felt it had become overly westernized
Bitch you the ones that took the IP away from Team Silent and gave it to western devs who had no clue what to do with it.
Now they smell there’s money to be made and are cashing in.
And they are cashing in hard. I will never buy a $80 game.

No. The thing is AAA games are now being released in an unoptimized state way too often. Even if you still get good FPS microstuttering and short lag spikes still occur frequently.
Of course this can make you wonder if this is a you problem and you just got too sensitive.
Nope, this is an industry problem. Why would you optimize a game? No, legitimately asking. It doesn’t affect sales numbers, it often doesn’t significantly tank your steam review score (that most publishers don’t care about), there are practically no downsides to not optimize your game.
But if you do value optimization, it lowers dev velocity, requires more training/awareness for devs and artists, and you won’t be able to ship as fast anymore. And on top of that you get… nothing. A few more sales maybe?

Got 3 games I rotate now of which only 1 I haven’t played before.
Death Stranding: Finished it on the PS4 way back when and bought the PC director’s cut a long time ago but only recently picked it up again.
Cyberpunk 2077: Technically bought it day 1 but I am just now doing my first modded playthru.
Starfield: I am not a Bethesda fan so I was 0% hyped for this and only watched a lot of YouTube content about it. Randomly decided to pull the trigger recently tho. Completed the game vanilla first now I am doing a modded playthru and taking my time with it.
This one surprised me the most because I’m having fun and really enjoy my time with it. Funny thing is that most of the negative stuff mentioned about this game absolutely holds true, the game kinda ass. And Nasapunk is an oxymoron. But I’m a raccoon I enjoy trash. And if u shove 600 mods down Todd’s throat you actually get a really cool experience out of it.
Still wouldn’t recommend it tho.
6G already wtf? Are we gonna have to perfectly align our phones with the cell towers then and get 0 connectivity if we’re off by a degree or two?
Also love this snippet:
To serve faster and more precisely, 6G will use more radio frequency bandwidth, require specialized computer chips and employ artificial intelligence.
This kinda reads like they’re gonna AI generate data as we download things. Like frame generation but for packets.

So I haven’t used this yet but it exists and at the very least should offer a good starting point if it doesn’t work out of the box: https://github.com/dandykong/nopssdk