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Joined 2Y ago
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Cake day: Aug 02, 2023

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BOI is there because it popularized Rogue Lites, or basically games with procedurally generated maps and permadeath, with some upgrades and unlocks that persist through your runs. It’s been a huge genre in the past decade ish, especially among indie games.

Battle Royale isn’t just the shrinking map, it’s also the massive player count and free for all nature where everyone starts with almost nothing and gets weapons as they find them. PUBG also got its lunch eaten by Fortnite, which popularized the battle pass, but that’s a monetization innovation moreso than gameplay.

Bullet Heaven is one that’s new enough that there aren’t that many games in the genre, but it’s basically a Rogue Lite where your main verb is moving and picking skills when you level up. Basically you’re picking skills to keep huge waves of enemies away from you for a set amount of time.

Point being, most of the innovation is in smaller indie projects. I’d look there if you want interesting ideas. The big dogs you asked about are either still around and so successful at what they do that they take up all the air in the room or their entire genre crumbled around them and morphed into something else.

And Minecraft is the only new thing you mentioned. Dune 2 was made by the same company as C&C and came out three years before, while WOW is something like the 5th big MMORPG, after ultima Online, Everquest, Final Fantasy 11, and EQ2. I’m also not confident that Minecraft is totally original, but it’s probably the most original of that selection.


Because C&C (along with the RTS genre in general) was killed and everyone interested in that genre either started playing DOTA or LOL, or the surviving hybrid genre games like Total War, WOW absorbed all the features of its competition except for what it couldn’t (good music and writing), so it’s living alongside its main competition, FFXIV, and Minecraft is just a multiplayer sandbox that is still incredibly popular and developers have been working on and releasing features for it for its entire lifetime. It is its own sequel a few times over. The big innovative games between now and Minecraft are probably Binding of Isaac for rogue lites, PUBG introducing the Battle Royale genre, Vampire Survivors for inventing Bullet Heaven.



GN sent in a unit that would need a stick and main board replacement, because the micro SD slot was also broken. If they say the case etc is also bad, they can just give a new unit and Chuck the old one, thus saving on labor and spending the same amount of money.


And that group is also an incredibly small outlier, and wouldn’t be considered in their calculations.


Reprinting some things, neglecting to reprint others, power creeping the stuff they did reprint out of the game, banning some stuff that was too powerful while printing other stuff that’s just as good for the same reasons. You know, standard card game stuff.


Lightning Returns is above 4! And it’s above the other games in the 13 series! 10 2 is above 10 for some reason! This list is absurd just for those!

(not that anyone asked, but
6
10
7
12
5
4
10 2
1
3
2

Didn’t play 8 9 or 13, or enough of 15 or 16 to have an opinion. 14 isn’t on the original list but it’s at the top)


I wish, I think epic helped them with KH3, so they’re just stuck there. I’d just emulate them, everything up to KH3 is very doable on the Steam Deck.