TF2 isn’t designed to be as competitive as deadlock. It’s a goofy game that’s mostly just designed for fun. (Competitive TF2 does exist and I am a fan of it but it’s not really officially supported in any meaningful way.)
Deadlock on the other hand is designed to be a very competitive MOBA where individual decisions will greatly change a games outcomes. I would look at DOTA as a better comparison than TF2.
Holy shit. You are hilarious. I know that isometric games are third person, but no one refers to them like that. You obviously knew what Werecat meant, but we’re deliberately acting like they were stupid for using the common and accepted way to differentiate between isometric and third person games. I suggest you look into ways to get over your ego, because if you are anything like this in your day to day life I feel very sorry for those who have to interact with you.
Flawless widescreen has an fps uncap option as well as letting the game fully support ultra wide. (The game is fucking stupid and renders in ultra wide anyway and then just puts black bars to force 16:9) You of course have to play without online features because you can’t use anti cheat at the same time.
Generally I had someone posted up right near that had high dex (good spot for a ranged character anyway) that way they can destroy it before any goblins get to it. Also had someone up top to take care of the 2 human assassin guys. I view that fight as essentially 3 smaller ones, the 2 guys up top, the goblins, and then ragzlin. If you can take out most of the first two the rest of the fight is much easier.
The other option (albeit less ideal one) is to knock him into the pit to the right of him. Although I don’t think you can get his parasite or loot if you do that.
Also I should point out you should be at least around level 4 when you fight him, otherwise it will be significantly harder
Just because the product they are making is quality does not mean it isn’t a scam. The game was supposed to be released a decade ago now. They said they had the entire single player finished and ready in 2014. The things they have made are impressive, sure. But after that amount of time its looking more and more like they lied about how ready things were to get more funding, and have been doing that for a decade now.
With Microsoft it can sometimes be really hard to tell if it was the devs, management, or both tbh.