My best recommendation for “replaying” the game is to get the mod “Quantum Space Buddies” and play it alongside a friend. I did this and it allowed me to play it vicariously through them, letting them make all of the decisions and just offering up tiny tidbits of assistance where necessary.
The mod has some bugs, but it’s way more full-featured than I was expecting, and it’s frequently updated to iron out more bugs
On Ori and the Blind Forest - if you generally enjoy platformers, I would encourage you to give the sequel a shot, Ori and the Will of the Wisps. I played BF years ago and like you, I bounced off it. Then a couple of years back I tried WotW and loved it.
I subsequently went back and retried BF, and I realized that every issue I had with the gameplay had been fixed in the sequel.
The story of the first game only factors into the second game in minor ways, so you’ll be fine if you skip it.
Unfortunately I had to drop Alan Wake after the prologue. The game is probably great, but I think my PC has finally hit a AAA game it just cannot handle. Perhaps I’ll give it another shot once I upgrade.
I absolutely get your criticisms with Ghost of Tsushima. While I personally loved the game when I played it, I do recall commenting that it had the same gameplay loop as I criticize Skyrim for i.e. go here, kill things, repeat, but for me the core combat mechanics were good enough that I didn’t mind. A shame that you weren’t able to enjoy them to the same extent, but very fair critique
I really appreciate games like Dishonored, where you have massive levels to explore but they’re still very tailored experiences, and each level gives you something brand new.
My one gripe with Dishonored is that the way runes, bone charms and money (the main upgrade materials) work encourages you to explore every nook and cranny of each level. While some may like that, I’d prefer to find a fun way to reach my target and then on future playthroughs I could find another dozen completely distinct routes, making every run feel fresh.
That whole second paragraph has nothing to do with your point, I just felt like mentioning it.
I actually like cryptocurrency and think it has many good use cases, but this is not one of them. Crypto is designed for trustless, decentralized systems. Steam is centralized, so there’s no need for that trustless economy.
If there were ever a similar library which was open source and run by the people, then potentially crypto would be viable for that system, but for Steam it’s simply unnecessary.
That first time when you look at a world map and scroll out.
And scroll out
And scroll out.