• 25 Posts
  • 156 Comments
Joined 10M ago
cake
Cake day: Mar 05, 2024

help-circle
rss

Interesting idea I will try to explore it. Not sure how to randomize assets tho but probably there is a way : )



Hah, might be too much, but It seems that most people like the bow tie better.




Yeah I like them too, but there aren’t many occasions that you can wear one


Unfortunately most of the game takes place indoors so no wind, but I can make it to flap around when you carry the duck which is a cool idea


So I'm re-doing some of my Do Not Press The Button (Or You'll Delete The Multiverse) character models and I have this duck that is kind of inspired by the Companion Cube in Portal. I want to make it as appealing as possible so the players will attach to it and carry it around with them. Which looks better! I'm more partial to the neck tie (because I like wearing them) but what do you guys think? (If you want to follow how development of the game is going, a simple wishlist on Steam will be well appreciated [STEAM](https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_Or_Youll_Delete_The_Multiverse/) )
fedilink

Well the button is in the end of the demo, so it will be fun to see what kind of shenanigans your kid gets in before it reaches it




Thank you so much for the wishlist! YES, making this game is very fun, but after almost 2 years of work, am ready to be done, you know?


From what I’ve heard its playable on Steam Deck but since I don’t own one I can optimize it a 100%. Maybe after the game is out and many people ask about steam deck I will try and get one and make it compatible . I’m really sorry I can’t do more right now



Hey today I wanted to show something amazing from the Stanley Parable-inspired game I'm developing. Might be a long read so bare with me: at the end of my demo The Narrator is annoyed that the player presses The Button (in a game called Do Not Press The Button)! So he demands the player to send a 500 word essay on why they shouldn't press it. I put this line in as a joke and didn't expect to get anything, but funnily enough I've gotten so much essays which you can see here in the[ video ](https://imgur.com/a/essays-6YHtVcI) and I decided as an Easter Egg to put a secret room in the FULL GAME where people can actually read all of essays that was sent and I'm sure there are a lot of Lemmy people that have sent one. In the video you can see small example of what people have written! It's just awesome and makes me smile! P.S. If you want to support my work and encourage development a simple wishlist of the game on [Steam ](https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_Or_Youll_Delete_The_Multiverse/) will make my day! P.S. It was so funny to see someone playing the demo on their Stream and after they finished it, they opened a text file and started writing the essay, and you see new viewers coming in, expecting gameplay or something, and she is like "Oh, I'm doing my homework that this game gave me" :D
fedilink




Thank you! No way to tell but on my part I just want to be able to say I did the best I could (within the skills I had at the time and I didn’t half-ass it). Also I noticed that I’ve longed in 720 hours during development of the game. So I’ve played it for over 700 hours, I can’t tell if it’s good or not anymore lol


Thanks, I might look for someone who is actually good at 3D modelling for my next game. Having to everything just sucks.


Thank you! Yeah I’m not planning my future spending based on wishlists. I know that many things can go wrong. Some within my control and some out of it. In the end of the day I just want to say I did my best and worked as hard as I could. Will streamers play it? Will people buy it? I have no idea and no way to know really…


Haha, probably some overlapping tags with Firewatch, but Out Worlds? I haven’t really played it is it a space walk sim or something?


Gentlemen, it’s with a great pleasure I inform you that Do Not Press The Button has hit 7000 wishlists
For context: I’ve been working on the [game](https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_To_Delete_The_Multiverse/) for almost 19 months now and for a very long time it had a low wishlist count. As I started updating the Steam page with new images and gifs and posting about it regularly the people who were interested in the game grew. Today I woke up to check on Steamworks and it turns out it’s [7000+](https://imgur.com/gallery/7000-wishlists-22-11-2024-mqi5uKI) wishlist! (It was around 300 for the first YEAR of development). But here is the thing, I’m not one of those guys who quits their job to pursue gamedev. You see posts like these all the time, I’m not even sure if most of them are even real, but I feel that is a HUGE risk. One I’m not willing to take, as I can’t afford to go two years without pay. A safer thing to do is to do gamedev on the side. But the amount of work you have to do is pretty much like having a second job. I think that if you treat it as hobby you will never get there. So I started treating my free time as a currency and trying to optimize how I spend it. Currently most of it is spent on game dev. Haven’t seen any of my friends for a few months now. And haven’t even turned on the PS4 in the living room since September. I only have time to play some classic games at nights on the weekend. Funny story but the other week at 2 A.M. I was staying late, with just the laptop in the dark and my girlfriend comes in and asks what the hell am I doing in the dark. I was actually playing Splinter Cell, and she looks at my screen and there it was Sam Fisher holding a terrorist at gun point. One thing I refuse to compromise with is diet and workouts. I try to cook my own food and have only home made meals. I plan for each week so I save time when eating. Something I’ve found out is that it’s pointless to over exhaust yourself with no sleep and shitty diet. In the end you are not in a better state to be creative and as your well being suffers, your game suffers to. So I just work on my job during the day, and then from 18:00 to 23:00 I switch to my game. Somehow I squeeze in there 3 dog walks, 2 meals and a dinner with the wifu. After almost two years, I’m wrecked. Will do it again tho. I have two cool ideas for other games and I really want to see happen (one is kind of a Psychological Thriller, the other is a Cozy Game). P. S. Thank you if you have wishlisted it already and if not, please consider doing so : )
fedilink



haha I’m (kind of) willing to take the risk and see what happens


My GOAT. I will send you a free copy when the game is out if you want to give to a friend or something. You and this community have been so nice to me : )








Wow! Thank you so much for the support and encouragement!






Thank you, but how do the controls work? Because I haven’t set up anything on the developer end. The Default controls are for PC (I never owned a deck or seen one live)


It would be, but there is a button in the demo for you to try and find out




Sorry to hear that. I had issues with my main laptop for a few months. In the end I just gave up and bought a desktop PC.


You are right tho, I added the link just in case someone else is curious too :)



Thank you! I’m not sure if it’s optimized for the Deck as I don’t own one, but let me know how it goes


I know it's just 10 people but it's been a rough few months and I think it's a good idea to celebrate the small victories. : ) Edit: Link for the lazy on [Steam](https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_To_Delete_The_Multiverse/)
fedilink

Google drive to the rar file: [Google drive](https://drive.google.com/file/d/1H88aZbS7pTw7UuS801VSa6vfN-O7kf8N/view) Hey all, as you may know from my previous posts I make indie games and I decided to take a little break from my main project and spend 3 days to make a scary (but also kind of humorous) horror game for my girlfriend. It's called the Terrors of Adulthood and the theme is all the bs the we have to deal with as adults. I presented it to hereon Halloween and she kinda liked it (she's not really a gamer). So I decided it to post it here because this is my first venture into the horror genre and I'm not going to lie, it's kind of exciting. I might go all in on a horror game in the future. I kind of like small atmospheric stuff that slowly immerse you in their horrors. I would love some feedback from actual gamers Also I want to say the ending is from an inside joke that we have - I'm not making any statements about relationships, feminism, modern society or anything like that. Here are the controls: WASD, ARROWS - Movement E - interact with objects (up to the player to find out which objects are intractable) Space - Jump F - skip intro when replaying I didn't have time to make menus or restart screens as I was in a hurry to finish the experience by Halloween. So ALT+F4 to quit the game. :D P.S. I'm not sure if these types of post are allowed. If they are not - mods feel free to remove it. :)
fedilink


So I just read this book on history of games called "Blood, Sweat and Pixels" and was fascinated by the chapter on The Witcher 3 and mostly how the team put in so much thought and care in every single side quest. And seems that there are a lot of moral decision to be made on each adventure. So I finally decided to give it a try. Got any advice for me?
fedilink


I'm panicking guys...
fedilink


What is your favorite Assassin’s Creed game?
Hi guys, I have the hunger for more history games. I have to say that usually I'm not a huge AC fan, but last summer I played Odyssey and I'm a huge ancient history nerd and I think that the game and the period were represented very well. (The Story was kinda meh, but serviceable). What other AC game would you recommend for me to play next? What other titles are the most like Odyssey?
fedilink

Thank you all for contributing, here is a link to the original post: [https://lemmy.world/post/19721257](https://lemmy.world/post/19721257) Also if you want to support the game, a simple wishlist will make my day :) Steam link: [https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_To_Delete_The_Multiverse/](https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_To_Delete_The_Multiverse/)
fedilink


Hello guys, I’ve noticed a lot of people here are hungry for more games like the Stanley Parable. After playing the O.G. game and the Deluxe edition I’ve found myself wanting more of this. More of these meta, narrator led, weird humour games! I started work on my called Do Not Press The Button (To Delete The Multiverse). You can check it on [Steam here](https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_To_Delete_The_Multiverse/) and follow the development. I’m really open to ideas and suggestions of stuff you maybe miss in The Stanley Parable or mechanics you would like to see or even wacky characters! (So I can shamelessly steal them, nah j.k. I will ask your permission to include your ideas)
fedilink

Hello guys, I can finally show some footage from my game called Do Not Press The Button (To Delete The Multiverse). I've been working on it for an year and a half and hopefully it's close to being done. If you like to keep tabs on the game and support small indie devs, please wishlist on Steam:[ STEAM LINK](https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_To_Delete_The_Multiverse/)
fedilink

Hello fellow bucket lovers! I've posted here before about my game called Do Not Press The Button (To Delete The Multiverse): [STEAM LINK](https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_To_Delete_The_Multiverse/) And I've gotten very positive feedback and even a few of you did play-tested my game. From what screenshots I've posted here, people seem to like it a lot and today I wake up and find out that I've gotten over 5000 wishlists! This something I never imagined when I was starting this goofy ass project! So thank you to everyone!
fedilink

Hello guys, I just want to share the progress of my indie game, called Do Not Press The Button (To Delete The Multiverse) Right now I'm working on a the Courtroom level. Can you guess the movie that inspired this level? [https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_To_Delete_The_Multiverse/](Steam Link) ![](https://lemmy.world/pictrs/image/10e45c57-d513-4eb7-b1e1-05bba9a2add1.png) ![](https://lemmy.world/pictrs/image/ef9c5d51-974e-4c0b-ae99-aa6d71ad346d.png) ![](https://lemmy.world/pictrs/image/2d534804-9006-418f-b3d7-7e67e3485eac.png) ![](https://lemmy.world/pictrs/image/9b850add-160d-4444-af3f-d0891e4fe03d.png)
fedilink

My game is called Do Not Press The Button (To Delete The Multiverse) and in it I have a multiverse called A Universe Where This Game Was Made By People With Actual talent and it's a "What If" the Crow Crows Crows guy made my game. I think it's turning out good. What do you think? Here is my [Steam Page](https://store.steampowered.com/app/2336120/Dont_Press_The_Button_To_Delete_The_Multiverse_The_Game/)
fedilink

I’m looking for play testers for my wacky Stanley Parable inspiredgame to give me honest opinion. If you are fan of those types of games, let’s play : )
Hello, I'm close to releasing my third game called Do Not Press The Button (To Delete The Multiverse) so I would like to get some feedback from players. My only conditions is that you let me watch you play because I need to see player reactions and ask questions at specific moments (whether a level works as intended, or a joke lands properly). Usually it's very chill, fun and we have a great time! Here is the game's Steam page: https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_To_Delete_The_Multiverse/ Comment here or message me if you want to try it and give me some feedback! [](https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_To_Delete_The_Multiverse/)
fedilink

My game reached 4000 wishlists on Steam and I'm pretty sure I have some of you here to thank! For those that haven't seen it yet here its : ) [https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_To_Delete_The_Multiverse/ ]()
fedilink

Hello my guys, I've just announced a new game and I would describe the game as a third person action-adventure/strategy game where you defend your fortress against endless waves of evil armies. And during the day you explore the open world for resources, upgrades and you build your defenses which include flamethrowers, catapults and ballistas. You yourself are armed with a ghostly bow. Oh, yeah and you're a ghost. Steam page: [Click here](https://store.steampowered.com/app/2863440/GHOSTHERO_Shadow_of_Vengeance/) Let me know what you think of the idea and if you want to show your support, simply wishlist it. :)
fedilink

Hello guys! I wanted to say that I'm making game inspired by "The Stanley Parable" This is the steam page: [](https://store.steampowered.com/app/2336120/Do_Not_Press_The_Button_To_Delete_The_Multiverse/) Please let me know what you think about it, based on the trailer!
fedilink