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Cake day: Jul 30, 2023

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He stated that the company was in the “early stages” of creating the device, which is still years away from a possible launch.

Sounds like it’s not a real thing yet, in my opinion. Companies as big as Sony are always “exploring” new products, that doesn’t mean they’ll be real. For the record, I love my Steam Deck, and I hope the portable market expands. But this isn’t real news, IMO.


Yeah, every time I see one of these stories, I’m very confused. Who is this article for? The people dumb enough to give publishers MORE money for a half-assed, unfinished game? Are they supposed to read this article and be converted? I don’t pre-order anything and I rarely spend more than $40 on a game, so I truly don’t give a shit.

If some rich douchebag has found a way to separate fools from their money, good for him. LOL



Neither of us have evidence and we’re both speculating. Let me know when you have some actual useful information. Until then, fuck off.


Wow, you came back after all this time, only to show me a discord screenshot that doesn’t actually support your argument. Bahaha you fucking idiot


A subscription-based game is completely different than a one-time purchase that you’ve refunded.


Why in the hell would they save progress for a player that has refunded the game? You’d have to be delusional to assume that.


They could definitely treat developers better, but they’re an example of treating customers right. That’s why they’re the biggest platform, and that’s why they admittedly have something debatably close to a monopoly.


Valve is an excellent example of a company that is privately owned, so they don’t have to satisfy shareholders with constant growth for growth’s sake. And yet they’re still growing and making a profit, because they make a good product.

Phil and Xbox don’t have that luxury because their masters sold out decades ago.


I don’t totally disagree with you, and I don’t totally disagree with Tim’s points here, but then we (gamers) see Epic pulling exclusivity agreement bullshit, which is annoying as hell to consumers. Isn’t it possible that Valve’s cut is actually worth it? It’s the superior store from a consumer perspective, they have good customer service, easy refunds, helpful review scores, and a hundred other things. There are many, many reasons that Steam is on top.

I don’t see indie devs telling people “buy my game on Epic instead of Steam because Epic takes a smaller cut”. Many devs actually do say that when their game is on Itch.io, but I haven’t seen many indie devs defending Epic here. The only ones going exclusive to Epic are the ones that Tim literally paid to do so.



Yeah, I guess it’s good to keep in mind that most of these sales are probably teenagers. Either they ask for Modern Warfare, or their parents just buy it for them without asking because it’s the popular one.




I feel like a lot of these unions (at least the ones that I see in headlines) are forming at companies that are already crashing and burning… like IGN for example. I mean, it’s still a good thing to unionize, but if the company is well on its way to bankruptcy, I don’t think unionizing will stop that. If anything, unionizers will just get laid off first.



Oh, pirating movies/TV/music is a totally different story, the risk of a virus is near zero if you’re careful, because you’re not running random .exe’s. I said that I was done pirating video games, not that I was done pirating completely. 😄


Yeah we’ll only know for sure after it comes out, and after we see what the pirates are able to do. Pirating online-only games is also possible, it’s just more difficult so it’s less common. Maybe the pirates will wait until the single player mode launches.


Maybe, but when people talk about “cracking” a video game, they mean removing the telemetry parts of the .exe that might phone home and tattle on you. So often a cracked version of a game will have most online features removed. If it’s a game with a single-player campaign, it might still be totally playable.


This seems like EXACTLY the type of game I would pirate, if I was still a teenager pirating games. Something without online play (or with online play that I don’t care about) that looks kinda dumb but maybe it could be funny, and I don’t feel like it’s worth full price. So I would just pirate it, play it halfway through, get bored, and delete it.

I’m too old for that shit now, I don’t want viruses on my PC because I store things on there that are actually IMPORTANT, instead of just porn and video games. But back then, I’d risk a virus for this mediocre-looking Suicide Squad game.


Does this mean the hackers and cheaters will only get worse from here?


So…11 games? I hate how press releases like this say “over” a certain number rather than just telling us the actual number.


They have games for Android already and you actually download the games; you don’t stream them. Notice that this article doesn’t specify whether these 10 games are for mobile or PC, though…


Number 1 is Alan Wake 2? Really? I mean, I hear it’s a good game, but…


Right, and they’re saying that MAYBE the law was neutered not because of incompetence, but because of bribery. Or a tasty combination of both.


Patiently false? LMAO. I said a decade offhand but to be more exact it’s thirteen years. Thank you, Captain Pedant. 🙄


Yes, and my argument is that the lack of chipset diversity is holding the platform back. More recently, Google’s doing interesting stuff with Tensor and Mediatek apparently made some decent SoC’s. But Qualcomm still has way too much of the (US) market.


Cuz iPhone processors are objectively better? That wasn’t the case a decade ago.


Right, and they’ve had a near monopoly on US Android phones for like two decades now. In processors and modems. They’ve gotten fucking lazy, and they’re holding Android back.


Huh, that was quick. Seems like manufacturers weren’t cooperating, and then T-Mobile announced the Starlink partnership. Maybe they realized they just couldn’t compete with that, so they pulled the plug.

Oh well, I for one was nervous about another Qualcomm proprietary thing becoming the standard; we’ve had quite enough of their anti-competitive bullshit recently. As evidenced by Apple absolutely spanking Qualcomm with their A-series chips’ power efficiency for several years now. Embarassing time to be an Android fanboy.


Absolutely, these are the numbers for Q3. They fucked themselves near the END of Q3. I’ll be very interested to see their Q4 numbers.


Shit. That’s a big upgrade.

Edit: To be more accurate, it’s a LOT of small upgrades. Very cool.



Somebody didn’t play Cyberpunk on a console at launch…


It’s pretty common for hardcore FPS gamers to switch their right click (which is usually ADS) from a “press and hold” configuration to a “toggle” configuration, meaning you just click to ADS, and then click again to release it. The idea is that you shouldn’t be constantly pushing down on you mouse while aiming, it creates drag and makes aiming harder.

Are you talking about remapping your mouse buttons to keyboard buttons? Seems like it would be difficult, but it’s plausible.

P.S. ADS means “Aim Down Sights”



https://www.androidpolice.com/back-up-android-text-sms-messages/

Read the whole article, it’s actually pretty good. It outlines 3 methods:

  • Google’s Android backups: this is the “standard” backup method
  • SMS Backup Plus: convert your texts to Gmail messages for a long-term, searchable archive (this one seems more like what you want)
  • SMS Backup & Restore: Store your messages in a backup file that can be restored later as needed

I think they’re called “annoyances” filters


I mean honestly it makes sense. If we assume that the average game dev is similar to the average “hardcore” gamer, then we can only assume that they’re toxic little shits 😆