“Square collapsed after he left.” Final Fantasy composer on how Hironobu Sakaguchi’s innate leadership skills held the company together - AUTOMATON WEST
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Final Fantasy composer opens up about how FF original creator Sakaguchi's department from Square affected him and the development team.
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Hadn’t run through X since original launch, but was it the first FF with active battles? No more turn based? Or was it 12 that more-or-less abandoned turn based battles? (Never played 11)

Omega
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X actually went back to fully turn-based, getting rid of the ATB.

XII still had the ATB, but you could move freely in the environment and all enemies were already there. So no more random battles.

XV was the first mainline Final Fantasy with active battles. But games like Crisis Core, Dirge of Cerberus, and Lightning Returns had it earlier.

Ogmios
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I’ll actually copy a comment I saw recently by someone else who knows more about Final Fantasy than I do. Apparently it’s much older than that.

Though historically the ATB system was invented for FF4 and used by all games until FFX itself before being used again for X-2, though I think most of them had the option of “active or wait” like Chrono Trigger to pick from. I haven’t played most of those FFs to say for certain. Not that it makes it better, but it technically was the return to form and earlier games just had less you cared to watch happen.

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