Thought to have been an ordinary falling star.
Mekanism, hands down.
Followed VERY closely by Fallout 2 Restoration Project.
This just reminds me of the mod situation for early versions of Minecraft. These days it’s as simple as pressing a button and dropping your mods into a folder, but back then it was a case of directly modifying the main Java file, removing specific bits, adding specific bits in specific places… not smooth at all
You can 100% the first three Spyro games in about 9-12 hours each. The first one can be done without any backtracking, even, since you have the same move set throughout.
I believe modern games take 100% runs way too far. I enjoyed 100%-ing the 3D Mario games… and then I got to Odyssey, and it was such a ridiculous slog that I couldn’t get much further than the standard ending.
Oh, nothing was missing. In fact, Galaxy’s one of my absolute favourite games ever, and it feels fantastic.
I just personally feel 64 feels perfect, in ways that no other 3D platformer (let alone any 3D Mario) has matched. If I could try Galaxy with a regular controller, though, that might change things. (I know you can play it on Switch, but you still need to point at stuff, and it’s not ideal)
DAYTONAAAAAA… Let’s go away!