The animation stuff you mentioned exists today:
https://www.youtube.com/watch?v=Gt1yNJ180Cs
They tried to make video game rentals illegal in the US. They’ve always been a shitty, anti-consumer company.
The thing about Genshin is that their whole world is set up around nations, and the next one is supposed to be Latin American and West African influenced, but everyone is white. Just like they did the last one, Sumeru, which was Near East and South East Asian inspired. They want the culture with none of the melanin.
So Kadokawa had this failing mobile game named Kemono Friends, but they wanted a TV anime for it, so they get Omoto Tatsuki to direct it. He takes their product and actually turns it into something people want to watch, going as far as, releasing supplemental clips from the show on Twitter and even arranging a collaboration with the Tobu Zoo in Saitama Japan. This collab gave us the tragic saga of Grape-kun the Humbolt Penguin, a meme in its own right. Since the show didn’t have much of a budget he hired no-name voice talent, launching their carriers thanks to the popularity of the show.
Ultimately, it was the clips on Twitter that did him in if rumors are to be believed. He was sharing clips as usual, but Kadokawa wanted that content for the home video special features, so they fired him abruptly. He already saved Kemono Friends for them, so they cut him loose.
I’m interested to see who else they screwed over, considering they also got caught bribing the Tokyo 2020 Organizing Committee to secure a sponsorship deal.
Here’s an old Digital Foundry roundtable where Bryan Catanzaro, Vice President of Applied Deep Learning Research at Nvidia, talks about this kind of stuff.
I saw an article the other day you might be interested in.
Souls games are a whole different beast from this type of game. It doesn’t really prepare you for managing cooldowns and doing complex attack strings. They train you to be careful and win without taking big risks, which sounds like the strategy you executed. From what I can tell almost half of that fight is cutscenes, which isn’t ideal.
I will agree with you that the gameplay seems boring though. They could have done more. I’m told that it gets better when you unlock more moves and mechanics.
His work on Vagrant Story was phenomenal. Japanese scripts tend to be really boring and samey. Without the work of a good localizer, you’d hear the same twenty anime one-liners interspersed throughout the entire game.
This tracks for SEGA.