But that didn't stop Bethesda from eventually putting the series on ice.
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Was Dishonoured 2 any good? I finished the first one but it was really soured by the whole chaos system thing. I really didn’t like how I was supposed to play the game without killing anyone to get the good game. Playing the game without killing people is boring but the sad ending is so depressing it makes you feel like you failed.

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I very recently played the 1st, and am currently mid way through 2. All these years later, and 2 still has jarring performance dips… On my 5800X3D and 6800XT… I legit think they made 2 way too heavy for their game engine.

The amount of frustrations is way more, too. I’ve had to load saves so many times because I’m RIGHT behind someone, but instead of a stealth kill, I just slash my sword at their back and alert every one else in the process. Also stealth kills from jumping down on people. There’s like a 1/4 second time window to press sword attack, and all the damn time I just slice at the top of their head, or land on them, both breaking stealth and alerting everyone, again… Just a month ago I never struggled with any of these issues playing the 1st.

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The bit I couldn’t handle is, it’s a first person game with a less accessible “detective vision” where guards fill their detection meter super fast.

You could do fun stuff if you already knew the level layout and guard patrols, but exploring creatively without opening dark vision every 8 feet caused you to run into a guard and suddenly it’s a chaos run. The combat was not fun enough to dedicate efforts to that.

I think the moment where I stopped playing was when I was perched on an awning above the guards, and they still spotted me. Often, a conceit of stealth game verticality is that guards don’t look up very far.

Compare to Hitman: If you trespass, a guy escorts you out. If someone sees through your disguise, they chase after you with questions, not bullets. If one person sees you act illegally, they try to arrest you and you can grab the gun. With basic awareness, you can often prevent escalation to gunshots fired and backup called.

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