• 0 Posts
  • 94 Comments
Joined 2Y ago
cake
Cake day: Jun 11, 2023

help-circle
rss

The 20 minute loading time for any activity is what drove me away even before I had a chance to be annoyed by anything else in it.


A positive thing to let you experience the consequences of your actions. You are ignoring the fact that the game explicitly tells you when this happens, giving you the choice to continue if you like or reload a previous save if you don’t. It’s actually more forgiving than dying in most RPGs, which would force you to reload from a previous save.



WTF are you smoking? It was not “specifically designed to break the mod”. It was specifically designed to coincide with the Fallout TV series on Amazon prime.



I’m waiting until I can play the entire game at once instead of chapter by chapter.


I can always tell that a game has given up when their “updates” are all about what the community has built in the game, rather than what the developers have built.



I remember playing this on dial-up BBSs back in the day…

If I recall how it works correctly, you fly around for 15 minutes, then get utterly destroyed by someone who’s been playing longer than you.




As for game-play, they added Souls like invasions in SE5

Ohh, now I remember why I didn’t buy SE5…

Can that be turned off?


I didn’t even know a new one was coming! I love surprises like this. Thanks!

I just hope it’s actually good…






The only reason the players are “too consumptive” is because the game is designed to not give the player any other way to play. You wanted that outcome, so you designed it so there was no other option.



It turns off for me on my Pixel 9.

Oops, just noticed this was talking about 14, not 15. My bad


Yahtzee uses “valid poker hands” and dice for scoring too. They sell that in toy stores.


It was an older flaw in Thunderbolt ports that could do this. Thunderbolt had the ability to request raw memory blocks over the DMA bus, which worked at the hardware level, completely bypassing the operating system. I believe this has since changed though.



I’m not saying this is what’s happening, but if it were me in this situation, I might lie to myself about how good it was just so I didn’t have to deal with the mental anguish of wasting my last request.


Turrets. Lots and lots of turrets in a line. Build them when it’s far away, then lead the worm parallel with them. The small ones pop pretty quickly this way. I haven’t had to try it with the larger ones yet though.


I get stressed out by the fact that missing one seasonal item in the community center means you have to repeat an entire year again just to complete it and move on to new content. I’ve still never managed to get to any of the content on Ginger Island because of that.




AAAA games are so last year. It’s all about the AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA games now.


Are there any patch notes for this that are not in video format?



Player preference only factors into the development decision in so much as it affects profitability. Meaning that even if more people prefer single player, they will still make a multiplayer game if they feel they can charge more, and earn more money from it.





There is a “continue reading” link buried several pages down, past a bunch of ads. Took me way to long to find it.

Looks like this:


There are references, in-jokes, and shared lore, but you won’t be missing much if you jump right in.


Yeah, it makes sense from that perspective, but for someone who played the original, where it was all one game, it really kills the continuity.