A positive thing to let you experience the consequences of your actions. You are ignoring the fact that the game explicitly tells you when this happens, giving you the choice to continue if you like or reload a previous save if you don’t. It’s actually more forgiving than dying in most RPGs, which would force you to reload from a previous save.
My wife and I have been playing almost every day for the past few weeks and neither of us even noticed that these existed. They aren’t pushing them all that hard and it’s easy to ignore.