Maize, a point and click/walking simulator/puzzle game about a secret military project to create sentient corn. Quite possibly the silliest game I’ve ever played.
Theranos went down because Holmes was trying to run the same tired start-up scam all the big boys pull but within the confines of the medical industry. She would have succeeded if she had picked something non medical. The FDA doesn’t fuck around. If Elon thinks he’s smart enough to pull the same shit he’s going to “find out” too.
Well Jetset was pretty awesome I’ll give you that. I didn’t really like Morrowind but only because it’s not my style (I did make my husband play it.) The other two I’ll have to take a look based on your descriptions. I personally liked all the text and lore in Okami but I can see how it might now be someone’s cup of tea. But now I’m curious to know if you ever played any of the Sly Cooper games and what you think of those? I keep dreaming of the day a remastered version is made.
This game was originally released on the PS2 so at the time using a drawing mechanic for fighting was a pretty new concept. I think Clover studios did a great job introducing such a unique mechanic using the joysticks while also allowing the use of buttons for combat. The mechanic itself fits very well with the storyline in that Issun is an artist teaching you his legendary brush techniques (which are actually powers that you once had). The re-release for the Wii brought this mechanic out even better with the use of the Wii remotes. The re-release for PS4 allowed for the use of the trackpad to input the brush strokes which was also neat. As for the feeling of the controls being clunky I can understand where you’re coming from if you try to compare it to games today but I’d still recommend giving it a chance.
Also at this point in time the use of cell-shading and watercolor pallet was a lot more visually pleasant compared to the polygon characters of this era. This was one the earlier games that felt like you were playing a cartoon. I can remember being blown away by the visuals when this game came out. The cell-shading design definitely holds up better over time as well. Another really novel concept introduced was the ending to the first boss battle. The player is lulled into thinking that this is the end of the game but really it’s not. There is so much more story and exploration left. The difficulty level ramps up as you make your way to the true ending however the progression is gradual. It really makes you feel like you’re getting your powers back and at no point do you feel like you are grinding to get results. It’s very very balanced in skill progression and storyline. By the end of the game you’ll be doing more intricate fighting without even realizing it.
I’m considering getting it again for Steam because I am interested in mapping my own controls to see what I can do with it although I’m not sure if using the touchscreen for brush techniques would work in practice. The story itself is like reading a favorite novel for me at this point so playing around with it on Steam would be worth the purchase.
I never knew that the creator meant to torture the players of this game. It completely makes sense in retrospect. I absolutely hated this game and couldn’t finish it. It consistently gave me virtual vomit/migraines to the point that I rage quit and uninstalled it. Now I feel a little better knowing the game was a troll.
So I would also recommend Antichamber, Manifold Garden, and Unfinished Swan. I would also add the following:
What Remains of Edith Finch - while technically a walking simulator it really does provoke a child like sense of exploration while providing a very adult storyline.
Thomas was Alone - this is a platformer at heart but the minimalist design, innovative mechanics, and great storytelling make this game a must play.
The Spectrum Retreat - this is technically a Portal clone but the puzzle mechanic is based on color and manipulation of environment. The story is bleak but compelling. And as the story progresses your view of the hotel changes adding to the tension.
The Bridge - not going to lie this puzzle game gets brutal but the mechanics are like nothing I’ve ever played before or since. You navigate through Escher-like environments. If you can get it cheap and don’t mind using a help guide I’d say go for it.
Honorable mention/good time wasters:
Hexalogic - number puzzler and great zen experience. I’ve not found another game like it and I wanted more when I finished it.
Inbento - a cute puzzle slider game where the board is a bento box. The game introduces more mechanics as it progresses and it gets hard.
@[email protected]. The only puzzle I remember getting hung up on was the base 4 math puzzle. Math and I don’t get along so I looked up the answer only to discover that the input/drawing part was wonky and had to be cheated or brute forced.
I didn’t pick up any of the deep discount items but I did pick up a few items on my wishlist. I picked up Mouthwashing, WitchSpring R, Little Kitty Big City, the Nonory game collection and Okami HD. I already have the last two but I wanted them in the Steam library so I can play them on my deck.