Seems like he got highlighted as he’s the biggest name attached to the new studio. I’d be surprised if he’s doing anything more than his usual sound work.
Unless it’s a rythym game where you match the beat by shooting in time to some sick tunage. That would be rad. I think I’ve seen a game or two on some store fronts recently that are that, actually. Haven’t played them but the idea sounds cool.
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: [email protected]
No game suggestions, friend requests, surveys, or begging.
No Let’s Plays, streams, highlight reels/montages, random videos or shorts.
No off-topic posts/comments, within reason.
Use the original source, no clickbait titles, no duplicates.
(Submissions should be from the original source if possible, unless from paywalled or non-english sources.
If the title is clickbait or lacks context you may lightly edit the title.)
Cool I guess. Though I don’t know why I’d want to play a shooter designed by a composer…
Seems like he got highlighted as he’s the biggest name attached to the new studio. I’d be surprised if he’s doing anything more than his usual sound work.
Honestly, to me, the new Doom’s soundtrack is just as much of the game as the gameplay itself.
Having Mick attached has me immensely interested
As a metal head I loved what he’s done on both soundtracks. They’re love letters to the genre.
Unless it’s a rythym game where you match the beat by shooting in time to some sick tunage. That would be rad. I think I’ve seen a game or two on some store fronts recently that are that, actually. Haven’t played them but the idea sounds cool.
Glad Mick’s still at it after Bethesda fucked him over so hard with eternal.