He doesn't want to diminish the current crisis, though.

He doesn’t want to diminish the current crisis, though.

@[email protected]
link
fedilink
English
587d

I feel so out of the loop. What crisis is hitting the industry? From my point of view things are going as usual. Is this about big publishers creating mediocre bullshit I don’t pay attention to anyways?

@[email protected]
link
fedilink
English
98
edit-2
7d

So here’s a very simple boiled down summary of what’s been happening in the last ~15 years, and has gotten exponentially more extreme with every subsequent year:

Game doesn’t sell well = All the devs are laid off, CEO gets a new yacht.

Game sells really well = Most devs are laid off, CEO gets three yachts

There’s too many knock-on effects to list, but specifically in the videogames business: Quality of games goes down. Prices go up. Burnout in the industry goes up. Exploitation of foreign contractors goes up.

There’s a metric fuckton of environmental, economic, and societal damage being done as well but I’m not qualified enough to explain/express them. The effects of all this will be felt by out-of-the-loop-ers in the years and decades to come

@[email protected]
link
fedilink
English
217d

That feels like the ugly norm for way more than 15 years. I’m surprised it’s called a crisis just now.

@[email protected]
link
fedilink
English
167d

lots of growth during covid that could not be sustained => many, many layoffs to prop up earning statistics in the following years.

@[email protected]
link
fedilink
English
177d

The crisis is that the triple-A industry is starting to feel consumers loss of interest in them as indie devs continue to outshine them with every release

@[email protected]
link
fedilink
English
47d

Also even if it was only 15 years I’m struggling to understand the “crisis now” part.

EldritchFemininity
link
fedilink
English
16d

The “crisis now” part is the economic downturn. People aren’t spending as much on games as they were, especially after all these companies bet big on the idea that people would continue to spend money on games like they did during COVID forever. So now it affects the C Suite, and things only matter when they affect them personally.

SSTF
link
fedilink
English
46d

There’s just so much insane bloat in the industry. It feels like every game made by a AAA studio has a hundreds of millions of dollar budget, and hundreds of people working on it. A lot of people are just completely unfazed by the novelty of high production value anymore. Not a majority, but the number of people checking of AAA seems to grow constantly a little bit over time.

There’s obviously an audience for these massively produced games, but I just don’t understand how every AAA game is expected to be successful like this.

Meanwhile digital publishing, with Steam Early Access being the default example, has lowered the bar to entry in the market to basically nothing. Indie and “AA” games are on the front page of the storefront next to multimillion dollar AAA games.

Sure the vast majority of Early Access games never get finished enough to grab attention, but given the sheer volume, even a tiny fraction of those games releasing and getting traction dilutes the hold of AAA games.

People spending time playing Zomboid or Kenshi aren’t spending that time playing AAA next big thing.

I’m not deluded enough to think anything like a majority of gamers are playing mostly indie games, but a noticeable enough amount might be to reduce the needed profit margin of a bloated production.

@[email protected]
link
fedilink
English
27d

This seems to be the case of software engineering industry in general, I’m hoping to get out of this field entirely in the next few years it’s become a shit hole

@[email protected]
link
fedilink
English
16d

deleted by creator

Hetare King
link
fedilink
English
707d

On one hand, from what I understand, in the 1983 crash there was a real mood of video games being over, that the fad had passed. In North America, anyway. I don’t think there’s any risk of that happening today. On the other, the video game industry is a lot larger now, so there’s a lot more shrinking that can happen without it completely destroying itself. So in that sense it may actually be bigger.

That said, I’m inclined to believe that by laying off all these people, big companies are just creating their own future competition, because there’s no shortage of demand for video games. If anything there’s a greater demand for games that aren’t constrained by the arrogance of big company executives.

Truscape
link
fedilink
English
337d

One of the reasons the 1983 crash was so harsh was because brick and mortar distribution and producing expensive cartridges made self-publishing and indie development much more difficult. Hell, the Commodore 64 never had any problems throughout the crash because games were distributed on tape and floppy disk, and hobbyists could easily create new games much cheaper than console counterparts.

I would argue we have the same echoes here. The winners will be the indie PC and mobile devs alongside digital distribution platforms like Steam (Valve) and GOG where anyone with talent and ambition can enter.

Capt. Wolf
link
fedilink
English
146d

Meanwhile, indie devs:

@[email protected]
link
fedilink
English
15d

And enjoyers of Indy games…my steam list gets longer and longer and is nearly all Indy,A or AA games.

@[email protected]
link
fedilink
English
187d

No way in hell this is comparable to 1983. This is a terrible period of time though

Soulifix
link
fedilink
English
567d

We’re not having a video game crash, not anytime soon. Video Games are a multi-billion dollar industry.

The current crisis right now, as is with other industries, is crooked executives fucking with studios. And largely getting away with it.

@[email protected]
link
fedilink
English
47d

All ET’s fault.

@[email protected]
link
fedilink
English
16d

Dude has a great YT channel!

ElectricMachman
link
fedilink
English
-87d

A worse time? Home computers thrived, the arcades were packed, bedroom programming was on the rise, the Famicom was released… Other than Atari betting too big on E.T., the industry was in a healthy position.

@[email protected]
link
fedilink
English
16
edit-2
7d

the 1983 crash was mostly a home console crash, which was a bigger market in the US than in europe, but i guess it really sucked for console devs there, and the famicom took two years to be released outside of japan as the NES.

e: [youtube] tim cain has a video on his channel where he talks about his perspective as a developer during the time

@[email protected]
link
fedilink
English
27d

As a kid in the 80s I had a Colecovision console, probably 20 titles and even the steering wheel peripheral. I miss it. For pure game enjoyment it was the height of the art. NES brought about the start of games that were work, though there were some great titles on that system. At least for someone like me, the only improvement that has come with the newer systems is better racing games.

@[email protected]
link
fedilink
English
17d

deleted by creator

Truscape
link
fedilink
English
47d

The funny thing is I think we are in the same situation except now the free distribution of games on the internet means the supply side issues are even less relevant to the game industry. The losers might end up being consoles again.

@[email protected]
link
fedilink
English
07d

Maybe for microsoft

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you’re submitting before posting to see if it’s already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don’t share it here, there are other places to find it. Discussion of piracy is fine.

We don’t want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform
By type
By games
Language specific
  • 1 user online
  • 149 users / day
  • 768 users / week
  • 2.27K users / month
  • 6.05K users / 6 months
  • 1 subscriber
  • 9.27K Posts
  • 197K Comments
  • Modlog