One of the big missed opportunity items for me that comes to mind is The Elder Scrolls Online. Originally it was intended to be a first person MMO. That still exists as an option, but when the game isn’t build around it then it is more of a “oh, that is fun to swap to sometimes” thing. It was probably better for the life of the game to switch to third, but we will never know.
Coming back to Bloodlines 2, It sounds more like being unsatisfied with combat balancing around first person. I want to try the game to see what the author means. Is it actually difficult to have some awareness or are they just not vibing with the feeling of being whacked from an angle they can’t see? I feel like most gamers assume a third person now, especially with an RPG.
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Interesting that one of their complaints was the first person perspective and how it limited their peripheral vision.
No adjustable FOV?
Reshade to the rescue?
One of the big missed opportunity items for me that comes to mind is The Elder Scrolls Online. Originally it was intended to be a first person MMO. That still exists as an option, but when the game isn’t build around it then it is more of a “oh, that is fun to swap to sometimes” thing. It was probably better for the life of the game to switch to third, but we will never know.
Coming back to Bloodlines 2, It sounds more like being unsatisfied with combat balancing around first person. I want to try the game to see what the author means. Is it actually difficult to have some awareness or are they just not vibing with the feeling of being whacked from an angle they can’t see? I feel like most gamers assume a third person now, especially with an RPG.
Missed opportunity for VR
Thank god for reviews. I will buy this game once it has been fixed.