
They replaced the art later, but shouldn’t the bar be high like this? Otherwise, the caution won’t be there. It also could be abused, like games only getting adjusted post-launch if a certain measure of success hits. Plus the final product is not the only part of matters in the was-AI-used discussion, it is also about the process. If AI is the product of stolen human artwork being fed into a machine, and then that machine is used during creation, then AI has been used in the process that led to the final product no less than the concept art that may not be seen in game but was important in steering the ship.
Maybe someone can share their thoughts though. I’m still formulating mine and this is where I am at the moment.

I know almost 0 about Hytale. I played a lot of Minecraft but never interacted with their stuff. I also never got into minigames outside of the old school Mob Arena plugin.
All that said, this looks really cool to me. I’ve wanted to see something build upon the foundation of Minecraft. Now even more so with MS murdering developers left and right at the alter of AI. I have looked at Vintage Story a few times at length, but each time I walk away thinking it looks way too hardcore for me.

I used to use a username, for like 10+ years, but had a “personality” use the same name and become popular. That was before Twitch blew up, so I can’t imagine it is any less common now. I saw in the Hytale FAQ that they will claw back names that popular users use. I get it, but also it is strange. I guess that is the world today, everyone wants to be a brand.

Did you enable all the DLC? Maybe you didn’t the first time. I made the mistake of playing it for the first time with everything, and some of the DLC gives you all your powers/etc right away I believe. It has been years but I remember this really bummed me out rather than unlocking things as I went.
I could be remembering wrong, but I think it just hands you a lot of unlockables almost right away. I recall feeling like it killed some of the excitement that would have been there.
Someone with more recent memory can help me out. I just remember being powerful super quick.

One of the big missed opportunity items for me that comes to mind is The Elder Scrolls Online. Originally it was intended to be a first person MMO. That still exists as an option, but when the game isn’t build around it then it is more of a “oh, that is fun to swap to sometimes” thing. It was probably better for the life of the game to switch to third, but we will never know.
Coming back to Bloodlines 2, It sounds more like being unsatisfied with combat balancing around first person. I want to try the game to see what the author means. Is it actually difficult to have some awareness or are they just not vibing with the feeling of being whacked from an angle they can’t see? I feel like most gamers assume a third person now, especially with an RPG.

I’ll try it when it comes out. I really got hooked by Warhammer Online mostly until it closed (now alive again).
I never backed it, but I never felt Jacob’s as anyone bad. He put his own money in and I believe they did considerable refunds after a while. Maybe a bit misguided with whatever that spinoff game was. Warhammer Online tried the same thing after he had already left, with Wrath of Heroes.
If it is fun PvP, I’ll be there. I hope they popularize something new again. I feel like many games have some version of public quests now.

I would be extremely surprised if they don’t find a way to get more money out of it. Cosmetics for sure. Perhaps quests at some point. I feel like full expansions are kinda dead though and certainly out of scope, as isn’t just the normal game in an Unreal 5 wrapping?
I play ESO, and love it, but I have been shaken down too aggressively to trust.

Oblivion has my heart, but I’m not super interested in this. So far some of the visual choices look less inspired than the original take, and I don’t just mean the yellow filter. The dryad went from other worlds to person with a dryad skin equipped.
I’m more interested in the Skyblivion mod. It feels more like it improves upon what was there and has some cool deviations of its own.

I’ve played the first Mirrors Edge to like 75% maybe three times over the years since it released. I just started downloading the second today. Do you think it is ill advised to skip the last quarter of the first? It has been a while since I played it and I feel like I would burn out again.
Great game. I think it’s me.

I’m a PC player but I always wonder when people have this take. I dislike, hugely, their treatment of fans in the preservation space. However, as a company they seem to not do big layoffs, rarely buy companies or IP, and have a history of leadership falling on their swords (financially) during hard times to keep their employees.
I don’t dislike them as a whole because of those elements that are dead at large.
I could be wrong, I’m not deeply knowledgable outside of a handful of articles over the years.
I would rank Microsoft way worse though and I used to be in their ecosystem as a big fan. Biggest pusher of owning nothing.

The new Declarative Net Request API is still a downgrade in capability compared to the older API, but the feature gap has closed significantly. If a certain website finds a workaround for ads that Manifest V3 extensions can’t block, then you probably should just switch browsers or stop going to that site. I would like to see the rules limit continue to increase, though.
Isn’t that most of the web?
I enjoyed the article. I don’t think it’s coincidence that Google is going after adblockers at the same time as this is happening, despite suggested improvements that will come along with Manifest V3.
It could make things more secure from malicious extensions but in my experience people who install extensions tend to be a bit more savvy and people who aren’t savvy tend to not use extensions. That’s just my experience though.
I do think people should get paid for efforts so we can keep nice things that could be getting served to us by a small team. Websites I frequent for gaming info for example. But I only found those places by searching and sifting through sites with poor morals and I need a way to browse safely for that.
I never got to play the original, but I remember it had more character in its trailers.

The recent London video from three weeks ago is approaching 400k views. Searching Fallout 4, “10 Hidden Mechanics in Fallout 4” from a day ago has 250k views.
I’m stoked for London but I think most people are just pumping it up from the show. Which is good because I just finished the show and I need more.
I wouldn’t be surprised if they assigned another studio to make another Fallout already.
Good app but they got bought and immediately upped their price by a lot from what I recall. It’s why I moved on. I think it was a more than 3x price hike in the US and as much as 5x elsewhere.
Shame because their desktop option is tied to that subscription. I couldn’t justify paying that much just to swap phone/desktop.
I REALLY wanted to see what they were working on. It would be interesting just to talk to him and his team. ESO was built on the Hero engine and I think SWTOR is the only other MMO to use it. I’ve always wondered how much that inspired them to work on their own engine for Blackbird.
Oh and I love that they independent team calls themselves Sackbird Studios.