Half life was supposed to release in November 1997 but coding team decided to overhaul the game completely and released it in 19 November 1998. Everything is changed about it and became one of the most important game of gaming world.

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155d

The freedom to look and move around with a mouse instead of buttons made it really popular. And back in those days you got your reviews from the school canteen.

PhobosAnomaly
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115d

Mouse look was revolutionary.

I tried to play Half-Life Uplink with the right directions of looking mapped to 789, 4 and 6, 123. It wasn’t very intuitive.

That said, I played Quake 1 with lookup and lookdown bound to PgUp and PgDown, and Quake II on PlayStation with lookup and lookdown mapped to L1 and R1.

Looking back, that was a wild few years.

So glad they redid the smg because holy shit the one showed here looked and sounded terrible.

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85d

The most important change was going from pewpewpew to pop pop.

citizen
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5d

Sounds like you’re explaining the difference between new Nvidia GPU’s with previous ones.

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35d

citizen
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15d

Angry GPU noises.

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55d

Complete overhaul within a year. Would take 5 years nowadays.

citizen
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4d

Absolutely. World is progressing backwards in some ways.

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