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21Y

I like the idea of Bevy.

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21Y

Bevy is definitely nice, but it’s probably a bridge too far for (say) an indie team moving off Unity. (Rust learning curve + ECS learning curve + no editor yet + still pre 1.0)

Love it for personal projects though.

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41Y

my two braincells thought it said Snitching Godot, not sitchting Godot

m_r_butts
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11Y

deleted by creator

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11Y

I don’t think it says either of those things :/

akatsukilevi
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41Y

I read it as ‘stitching’(as in sewing) and I was like ‘wtf? did it ripped apart?’
But it actually says ‘stichting’(with the ‘t’ before the ‘ing’).

According to wikipedia: A stichting is a Dutch legal entity with limited liability, but no members or share capital, that exists for a specific purpose.
It makes a lot more sense than ‘stiching’ tbh

👁️👄👁️
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61Y

$10 may seem like nothing and all you can spare, but it definitely adds up and is very important. That $10 is still very important and making a difference.

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271Y

€10 may not be much, but as a broke gamedev student, I’m really hoping this Unity exodus is just the boost Godot needs to become more competitive with Unity.

elouboub
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51Y

Is there really an exodus? That would be great !

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5
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1Y

Too early to tell, but it could signal the start of a trend where developers and game studios at least entertain the idea of having a look at other engine before going with unity.

Don’t underestimate the sunk cost of Unity. The commitment to Unity it big. Unity is taught in game classes, people are formed and specialized in it, and you might have years of in-house tools which you couldn’t re-use.

I can see hobbyist switching and game studios with games that are easy to port, like arcade-style 2d games. For a lot of studio switching is a real risk of bankruptcy, more so than the extra fees. It will take more than a few days for Unity to fall, or even have an “exodus”.

Dojan
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31Y

Blender was around for decades, with big name studios poking around and using it here and there along the way, then it more or less exploded. Hoping to see something similar for Godot.

Honestly, I rather hope the same for most software. FOSS is the way to go. Fuck privately owned, proprietary, spyware bullshit.

BEZORP
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31Y

Can’t say personally, but for many it’s the first time they’re even looking at what other engines have to offer.

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21Y

Bigly based

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