Sure sounds like it’s time to stick a fork in this game already.
Goodbye Bioware, been nice knowing you as a good studio once upon a time.
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I love how you all are so flabbergasted by how simply okay the game was that each and every time someone asks how it is, everyone fumbles for words and cannot express it in any other way than solid, stable mediocre experience. Like lol. So I guess it’s good game, just not a good Dragon Age xD
For all the criticism I have heard about this game, I haven’t seen anyone say it’s buggy or runs poorly. The problems people have with the game are way beyond the scope of bugfix patches, so it kinda makes sense to me that the game is as good as it will ever be.
I mean the game is… okay, anyways. Which in the context of a Dragon Age is disappointing as fuck even after the boredom simulator that was DAI. But it’s not like anything is particularly bad either, not even the dialogue. It’s… fine. Aggressively mediocre, even.
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It’s not that it’s bad.
It just doesn’t feel like Dragon Age. It’s like Dragon Age if Disney made a DA game.
Veilguard is a 3rd person action RPG, not a CRPG. It plays like God of War or something. It has lots of DA characters and lore, though.
the major difference with GOW is that you can pause combat at will to strategize and time abilities/combos with your squad.
It’s a ‘meh’ game at best.
I wouldn’t say it’s bad, but it’s not great either.
I gave it 10 hours and had to just conclude that, nope, this wasn’t for me. Instead, go get the Dragon Age Origins Ultimate Edition for 5 bucks with all the DLC’s. That game is a work of art and has one of the best expansions ever made.
Corpo speak for being comfortable with losing.
A flat line is technically a form of stability.
This comes shortly after news that EA lost several billion in market value and Veilguard underperformed, so not surprising at all.