PlayStation's Lego Horizon Adventures launched to lower-than-expected player numbers on Steam, debuting with fewer Day 1 players than even Concord.
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I didn’t know about concord until it was announced to be shut down.

I didn’t know about lego horizon even more than that.

Hal-5700X
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Who asked for a Horizon Lego game? No really.

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Imagine being self aware enough to ask this question but not so self aware to come to the obvious answer.

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I’d rather have Lego Last Of Us.

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It’s clearly appealing to children and it’s not quite the holidays yet. I’m sure it’s on a fair few presents lists though.

Yeah I’d imagine Steam is going to be the smallest share of sales for this game by a fairly large margin.

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There’s a reason it’s launching on the switch despite being a sony ip. It is a very different target market to the majority of steam players

Apathy Tree
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Hell, it’s a very different target market from the rest of the horizon franchise…

Lego games are a slog. They can be fun for a while, but the design of them forces you to speed through the story and then go back to replay the whole damned thing to collect all the shit you can’t get the first time around.

Frankly I’m not excited about it. I love horizon, but I think it’s a stupid decision to make a Lego game as the next installment in an otherwise exceptional franchise. Especially since it launched for $60 on console. No way it’s worth that; it’s a Lego game.

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Oh wow, I didn’t know Guerilla Games was owned by Sony since 2005. I thought it was a Naughty Dog / Insomniac situation where they were second-party.

… they really lost the console war, didn’t they? I mean, sales figures, yeah, their number is bigger. But it’s over. They lost the war to have a console. They’re publishing on the other guys’ machines, the other guys are publishing on their machines - it’s just branding, now. Developers won.

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Does anyone know why they switched developers for this title? All the ones I’ve played with my kids have been from TT.

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They’ve opened up the licence lately.

Over the last 5 years we’ve seen games developed not just by Traveller’s Tales but also Red Games Co, Gameloft, ClockStone Studio, Visual Concepts, Epic Games and now Guerrilla Games / Studio Gobo.

tb_
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Disappointing sales, I guess, but a single player/co-op game doesn’t need the same playerbase as a hero shooter

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