Shine Get
You can tell how bad it was for developers when even Sega Technical Institute moved Sonic X-treme development off 32X to Saturn and then, after the designer and programmer basically had mental breakdowns, they cancelled it entirely.
I agree with you, Saturn would have been fine if developers had the time to learn the architecture and if Sega hadn’t pulled the launch forward by 6 months by surprise.
I feel so sorry for all those devs who started work on things for the CD or 32X to totally find them defunct before they were able to release their games.
Dreamcast didn’t kill them, it was the Mega-CD, 32X, and Saturn that killed them. Launching three architectures over three years and not giving them space and focus burned a lot of political capital with developers (including those in house) and consumers. By the time the Dreamcast was out, it was already too late.
Which is a shame. Dreamcast was a masterpiece and so ahead of its time.
What CEO would publicly acknowledge they did a shoddy job and missed a huge profit opportunity, putting their job on the line.
They still totally dropped the ball on this one. Especially since the big thing they did do is fuck mods by updating the engine and fucked Fallout London in the process. Muppets.
This is the review I was looking for. Huge H1 and HoH fan but H2 was a big swing and a miss. So glad to hear HoH2 is a return to form. Thanks for sharing.