Steam :: BattleBit Remastered :: Update 2.0.0: Universal Healing, Map Reworks, New Vehicle & more!
steamcommunity.com
external-link
Update 2.0.0 brings weapon balancing, bandage healing, progression improvements, District map Rework, QoL Updates, Bug Fixes

@[email protected]
link
fedilink
English
41Y

I really need to jump in on this

TheSpookiestUser
creator
link
fedilink
English
111Y

Meaty update here. I’m not one to comment on weapon balance too much, but I do wonder: Do you think that all classes being able to self-heal a bit with the bandage will significantly shake up the game?

@[email protected]
link
fedilink
English
11Y

deleted by creator

@[email protected]
link
fedilink
English
221Y

I think bandages healing is good. Medic is by far (too far) the best class and a lot of that is because of the self-healing. Making medic less of an obvious choice will increase the variety of classes on the ground which is good for the game.

Altima NEO
link
fedilink
English
61Y

Yeah, Medic is sooo OP right now. Moves fast, heals himself and others, tons of ez points just rezzing people.

@[email protected]
link
fedilink
English
31Y

But it’s the only points scrubs like myself are gonna get! D:

TheSpookiestUser
creator
link
fedilink
English
41Y

I generally agree as well. This buff to bandages will also indirectly buff ammo boxes even more, and medics will still have their niche in being able to heal others without even using up their bandage supply.

@[email protected]
link
fedilink
English
11Y

This is an interesting angle! It’s important to note that bandages will only heal yourself. Applying bandages to teammates will not heal anything. This works around that because engineers can provide others bandages they can then use to heal, like some sort of sneaky medic.

@[email protected]
link
fedilink
English
11Y

Technically you can drop bandages for other players regardless of your class, but actually coordinating that in most cases wouldn’t be worth it.

@[email protected]
link
fedilink
English
41Y

I agree with this.

@[email protected]
link
fedilink
English
8
edit-2
1Y

I hope the additional usefulness of bandages brings a very welcome uptick in support players looking for resupply points. Most classes can only carry a few and they’ll run out even faster now. At least, I hope so. I was having a hard time successfully playing as anything other than medic, and found myself frequently completely empty without a single ammo box for miles.

@[email protected]
link
fedilink
English
51Y

The new district is 🔥🔥

@[email protected]
link
fedilink
English
21Y

Very good game

@[email protected]
link
fedilink
English
13
edit-2
1Y

Got a couple of hours in today of the new patch.

First impressions:

Less vector users. Job done there. Still lots of medics, but give it time they might try something else.

Way less aimpunch. It’s easier to hose targets your already on instead of getting dinged by a flincher. Feels good overall. Will be interesting to see how that change progresses as everyone gets used to it.

Got a few free rank ups right away due to conversion of the xp system. Cool.

Barbed wire is crackup. Works well. Already seen people setup great ambushes with it on unique locations.

Bandage healing is interesting. I find targets before you would hit and they would duck away to bandage, now they duck away to bandage and then to heal, so it means the delayed engagement takes longer. Also far less assists from this too.

Snipers holding the sniper rifle (not DMR) seem to walk like a snail. Pulling pistol lets you go fast again. This is the only really annoying change I think

@[email protected]
link
fedilink
English
31Y

Awesome, finally we can reliably play classes other than medic.

Create a post

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

  • 1 user online
  • 232 users / day
  • 767 users / week
  • 2.31K users / month
  • 6.3K users / 6 months
  • 1 subscriber
  • 4.88K Posts
  • 100K Comments
  • Modlog