RISC-V CPU runs The Witcher 3 at 15 FPS — 64-core chip paired with Radeon RX 5500 XT GPU deliver laggy gameplay
www.tomshardware.com
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At very low, choppy FPS for now— but that it can run at all without x86 bodes quite well for the future of RISC-V devices
rem26_art
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I think thats a pretty big achievement that it runs at all on the wrong instruction set. RISC-V development really seems to have come far

Scratch
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I’d love to know the power draw, the article doesn’t mention it (that I could see).

It’s pretty nuts to be able to take something as complex as a video game and to run it on unintended hardware.

PS3 next?

If rpcs3 uses a dynarec, then one would have to specifically be made for RISC-V. The interpreter can probably already run right now.

Were they emulating the x86 code in realtime, or pre-translating it to RISC-V in the way that Apple’s Rosetta 2 does for ARM? If the former, that is indeed impressive performance.

The original blog post (linked in the article) refers to this as a DynaRec, i.e. a dynamic recompiler. So it’s not exactly emulating, but nor is it the ahead-of-time recompilation that Rosetta 2 can do.

k_rol
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Besides Box64, which was used to emulate x86 instructions in general, Wine and DXVK helped fill the gaps using Linux instead of Windows.

MentalEdge
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I don’t even care. The fact that we’re at a point where it runs means a whole bunch of "step one"s have been succefully taken.

Believe it or not, the article answers that question. The linked blog post from the devs has even more detail.

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