More and more games seem to suck on thier own, but can be great with mods. You have entire platforms like roblox where all the games are more or less mods. How long until the platform itself is community created and managed and the viability of games created by companies dissappears?

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I did in fact play games then. But back then, modded games weren’t anywhere near as common as they are now. And the games that were modded to make new great games were great to begin with.
Now adays we seem to start from trash and use mods to make it playable. Soo, do we need the trash?

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Roblox gets mods and UGC because people wanted to be there to begin with. Mostly children, but still people. I don’t know how to make an apples to apples comparison about how prevalent modding was back then, because there are just way more games out today in general; but there were still tons of mods. Elder Scrolls and the mod community have always been intertwined, and once again, people like what’s there in the first place. Even with the reputation of Elder Scrolls being a game you install mods on, it’s only something like 10% of players that ever install them. I have never modded Elder Scrolls.

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16h

I wonder if there are metrics on % of players using mods across lots of games to see if there are patterns.

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38h

In fact Morrowind (arguably Bethesda’s best game) is still getting mods made for it over 24 years later. It’s biggest mod, Project Tamriel/Tamriel Rebuilt, is still getting made and worked on, and just had a major update last April.

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