Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.
Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.
Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn’t really get. New Vegas did the cowboy theme much better.
INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it’s price, waiting for bugs/issues to be patched, DLC to be released, don’t meet the system requirements, or just haven’t had the time to keep up with the latest releases.
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My problem with Skyward Sword from what I remember was that each enemy needed to be hit in a different specific way, so each individual enemy was a mini puzzle in itself. At the time I wasn’t interested in something like that and I missed being able to just run up to a few baddies and slash through them. Plus, I didn’t have enough room to properly use the wii mote plus and it kept desyncing every minute. I should give the remake a try.
I like it so far, though the “hit enemies a specific way” is still kind of annoying. But it’s a unique mechanic and doesn’t feel overused, and there aren’t a ton of enemies (at least not yet).
I’m using the joystick, so the movements are pretty quick to do. But attacking in a specific way is very much a large part of the game.