MonoGame has been used to make all sorts of notable games, including Celeste and Bastion.
LOGIC💣
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685d

I bought it because everybody said it was good. I’ve tried playing it several times, and I can completely understand that it’s good, but I always end up abandoning it before a year is up in game.

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615d

You are missing out on so much of the game that early, but I do appreciate it’s not for everyone’s taste.

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155d

There was a bit of that for me as well, but I just couldn’t get into it. I don’t regret my purchase, though. It was not a big financial risk.

Deceptichum
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-15d

My biggest issue is that I’ve already played the core of the game severalteen times over the past 30 years with the Harvest Moon series. All SDV seems to have done is put a dating sim on top of it, which isn’t enough to keep me going.

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135d

In Barone’s defense, SDV was very much intended to be a spiritual successor to Harvest Moon.

Tarquinn2049
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495d

The Harvest Moon games were also all dating sims. The main thing Stardew Valley does is have like 20x as much content and variety as a Harvest Moon game with significantly fewer bugs or abandoned concepts. And the Harvest Moon games were already great as they were. But yeah, if you literally rolled every single Harvest Moon game feature into a single Harvest Moon game, it would still come up short against Stardew Valley. And it was made primarily by one dude that charged way less than any single Harvest Moon game for it.

For the purposes of this comment “Harvest Moon games” refers to the ones made by the real Harvest Moon team, that eventually moved on to “Story of Seasons” when their franchise name was stolen from them. And also includes Rune Factory.

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