I’m not saying E33 didn’t deserve to win anything, but I don’t believe it deserved to dominate like that. No single game should be allowed to do this, ever.
I mean, of the 6 nominees for Best Performance, 3 of them (50%) were from E33. That shouldn’t be allowed, IMO. Pick the single best performance from one game, then you can have more variety to pick from. Also, the winner of Best Indie Game should automatically be disqualified from also winning Best Indie Debut game.
In my opinion: KCD2 snubbed for Best RPG, Silksong snubbed for best Action Adventure, and Half-Life 3 snubbed for Most Anticipated Game (is it disqualified – no professionals allowed?).
To me, it’s an indicator that the rest of the industry bankrupted its talent and innovation. There’s been some great indie games, but nothing overwhelmingly amazing, certainly not in the AAA space.
I don’t see the point of limiting the nominees to just one-per-game, for best performance. There’s still only one winner, and if that game legitimately had that many fantastic performances, more power to 'em.
I’ll second the idea of keeping Best Indie and Best Debut Indie separate. I’ll go further and say E33 just isn’t an Indie game, it’s pretty solidly AA.
I have the most issue with the performance win, that the nominations are for the English voice acting and this is not even an English game. The original acting is French, I played it with French voice + English subtitle. To me the English voice acting is just part of the localization. This is such an English-centric award and snub for non-English performances.
If anything the motion capture actors are more “worthy”.
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I’m not saying E33 didn’t deserve to win anything, but I don’t believe it deserved to dominate like that. No single game should be allowed to do this, ever.
I mean, of the 6 nominees for Best Performance, 3 of them (50%) were from E33. That shouldn’t be allowed, IMO. Pick the single best performance from one game, then you can have more variety to pick from. Also, the winner of Best Indie Game should automatically be disqualified from also winning Best Indie Debut game.
In my opinion: KCD2 snubbed for Best RPG, Silksong snubbed for best Action Adventure, and Half-Life 3 snubbed for Most Anticipated Game (is it disqualified – no professionals allowed?).
Why shouldnt the best actor be for the best performance regardless of which game it appears in?
To me, it’s an indicator that the rest of the industry bankrupted its talent and innovation. There’s been some great indie games, but nothing overwhelmingly amazing, certainly not in the AAA space.
I don’t see the point of limiting the nominees to just one-per-game, for best performance. There’s still only one winner, and if that game legitimately had that many fantastic performances, more power to 'em.
I’ll second the idea of keeping Best Indie and Best Debut Indie separate. I’ll go further and say E33 just isn’t an Indie game, it’s pretty solidly AA.
I have the most issue with the performance win, that the nominations are for the English voice acting and this is not even an English game. The original acting is French, I played it with French voice + English subtitle. To me the English voice acting is just part of the localization. This is such an English-centric award and snub for non-English performances.
If anything the motion capture actors are more “worthy”.
Original language is always better in my opinion. Filtering it into English has to leave out or change something.
I think for other people though they see the English voice actors as more professional or higher paid or more famous, whatever it is.