Colossal Order announced that it will no longer be working on Cities: Skylines 2. Iceflake Studios will handle its post-launch support and development.
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Iceflake Studio’s portfolio does not exactly inspire confidence, feels like this is the end of cities skylines. What a shame.

Cethin
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I’ve heard alright things about Surviving the Aftermath. Still, I agree. It looks bleak. It’s not dead, but this does seem to be it being put on life support.

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It’s decent, I enjoyed it. I do not think a colony sim sets them up well expertise wise for the transit sim/infrastructure design side of things though which I have always believed is the core of Cities Skylines though.

Cethin
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That’s true. They’re related genres, but fundamentally different. Still, all the architecture is already set up. If they can hire some of the C:S devs (they’re in the same country) then they could transition well. I don’t exactly expect them to, especially since C:S2 isn’t doing great even with the people who seemingly understood it, but it’s possible.

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They are in the same city even I think.

Deceptichum
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Oh they made Surviving the Aftermath? Nah, they’ll do fine, that means they’ll be working closely with Paradox again.

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Enshittification comes for us all.

But we’ll always have the OG. Great thing about a good game is that it doesn’t go away because of a bad sequel.

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I can’t play CS1 after playing CS2

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Sounds like a skills issue.

StitchInTime
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Oh wow. They are way out of their depth here. Best of luck to them, I’m expecting a shallow mobile game in the future.

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