Mastodon: @[email protected]
Lemmy: @[email protected]
Opinions exclusively of my own and of voices in my head.
Autism, communism, arthitism, cannabism.
It sounds like you take more of an issue with existence of aim assist rather how it is balanced in particular games. Crossplay is beneficial because it increases the player pool, game longevity and (to the best of my knowledge) is usually optional, no? One would assume that aim assist is tuned to provide a fair challenge to users with different input devices and that in an actual competitive setting that wouldn’t be of any relevance anyway.
I did feel they went too easy on some corpos, especially nvidia with series 50, but also amd and iirc they barely said anything about the Intel gen13/14 issues.
As someone who’s been following them for ages now, my understanding is that they say what needs to be said and move on when it comes to things that are beyond their control - personal opinions are for their weekly podcast. They could criticise pricing and customer hostile behaviour more but they seem to be very cautious about not contributing to unproductive negativity that’s so prevalent in video game commentary. Ultimately it’s up to consumers to vote with their wallets because talking about things doesn’t fix them. Blaming journalists for not speaking against things enough is not going to fix them either.
Current gen is a big improvement as to what’s expected and what’s delivered on 60FPS front. I really doubt 60FPS can be squeezed in GTA6 even from PS5 Pro given how it looks in trailers. I do hope that 40FPS performance modes become more common though, it’s way more achievable and still quite responsive.
Secure boot requires OS kernel to be digitally signed so that’s just another way to prevent tampering. It’s not like those or any other games will be doing anything other than checking if it’s on because there’s not that much else it can be used for. Secure boot is annoying as hell if you use anything other than Windows though.
Can’t read the article without accepting sending cookies to thousands of companies.
In the EU you can’t be legally opted into tracking without explicit consent so it’s usually as simple as pressing „confirm choices” or similar option. I can’t believe people don’t use adblock and deal with this everywhere though.
I think the point was that there are many people here are „predicting” that Nintendo is somehow going to go bankrupt because of this. People can no longer discern between wishful thinking and reality, it shows in many areas of life to tbh. No, you won’t wish something into existence just because it’s „right”.
I’ve read that with current Nintendo finances they can afford to not make any profit for something like 10 or 20 years. I genuinely think that they’re not as much as malicious as they are stuck in very outdated thinking that’s prevalent in Japanese business. They don’t get any short term profit from things like this.
That’s just rose tinted glasses, there are loads of unique games that are leaps and bounds above Mario 64 or Halo, even from AAA studios. Off top of my head (so probably skewed toward recent releases): Indiana Jones and the Great Circle, Tears of the Kingdom, Unicorn Overlord, Helldivers 2, Alan Wake 2, Baldur’s Gate 3, Elden Ring, Returnal, Half Life: Alyx. Saying there are no impactful games is disrespectful to amazing work that’s still being done. They don’t have as much of a visible impact because new generation of gamers chose to play Fortnite and Genshin Impact instead.
Experience curve was such a slog at level 70 and upwards that I never understood how people ever got to 99 (or rebirth for that matter). I’m not sure anyone was ever very good at RO, even at high level guild battlegrounds it only ever looked like random mayhem. I think most of us were there to sink time and escape reality via cute hats.
It hasn’t been that long, I’m just 40 and was playing RO maniacally until I was 20 or so.
I have very fond memories of hanging out south of Prontera gate on one of the first independently developed private servers where it was like maybe 3 maps, monsters and items implemented. It was running for an hour every day because the dev was running it straight off his PC. That handful of people I met there was my pack for many years and we migrated from one public beta to another because we couldn’t afford official servers. Fun times. I feel a relapse coming.
PS4 runs Cyberpunk too, but swap that HDD for the cheapest 2,5” SATA SSD you can find and the game suddenly stops having texture pop-in issues when moving fast.