Windows Games’ Compatibility on Linux Is at an All-Time High
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Im not sure how they even would make a testing framework. Its not like windows, where you have the os as standard and then just swap parts to see.

Its so fragmented the amount of combinations is mind-boggling. I guess they choose the 3 most popular and just run a limited series of hardware tests?

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From the video it looks like they’ll test on Bazzite, it’s probably more stable than Windows for that, just choose a snapshot and it’ll always be the same

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Sharing a common kernel is probably why support is so vast, and then people are using the same Vulkan tools or Proton etc.

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Really the only factors in software are kernel and compatibility layer. Everything else is not a huge factor in Linux; this is mostly akin to saying “we need to test games with every different windows app running in the background”.

Of course for individual machines there will be external factors that users themselves need to consider (like don’t be doing Blender renders in the background lol) but there should be a huge difference between distros.

Perhaps custom desktop managers should be tested along with KDE and GNOME, but I’m honestly not sure much even those factor in.

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