My YouTube feed is filled with nothing but overwhelmingly positive reviews. All I did was watch the trailer a while back, then a review with gameplay from some influencer that got early access.

I’m a huge doom fan dork, since the 90s. I’m old. But the trailer and gameplay had me thinking… meh.

I’ll wait for a sale. But I’m curious if anyone else feels the same. Anyone normal play it? Specifically fans of 2016. Are these influencers getting paid to hype the game?

Anyone normal who bought day one, tell me I’m wrong and the hype is warranted. Just curious.

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2016 had the perfect balance between story and gameplay to me, in that the player character expressed flagrant disregard for any narrative elements. This was doom 1 af.

Just keep moving and turn the bad guys into chunks. Need nothing more.

I fucking hated the loop in eternal. I get that the developers wanted you to play in a specific way, they partially achieved this through arbitrary mechanics like ammo scarcity. I can appreciate that it’s a good game, but I didn’t get on with it.

The art style went full Hollywood horror, and the exposition was kinda dialed up to eleven by contrast to its direct predecessor. Very much disliked that you couldn’t crouch (definitely more of a me issue, though I think sliding is a missed opportunity in Eternal’s movement repertoire).

2016’s PvP was imperfect but still fun and much appreciated. Snapmap was super underrated and has many sick community made levels.

The later games are a phenomenal technical showcase; the absolute posterchild for the Vulkan gfx API, but it’s not very ‘doom’ in spirit to me any more

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Saik0
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This is exactly how I view Doom as well.

If you want lore, put it in the environment. Let people hunt and find it (makes it more rewarding for those people too). But the core gameplay loop of doom needs to not have hours of exposition dump. The whole point of Doom guy is literally rip and tear. Not to give a shit about why he’s ripping and tearing. He’s a Marine. Simple motivations.

Source:https://doom.fandom.com/wiki/Doom_Slayer

The Doom Marine was originally a human from Earth who served in the Marines and was dishonorably discharged due to assaulting his commanding officer after refusing to fire upon a crowd of unarmed civilians and was later transferred to the UAC Phobos base as security. The Marine soon found himself trying to prevent the demons of Hell from invading Earth. After having fought demonic hordes through Phobos, Deimos and Hell, he returned home to find Earth now overrun by demons. Among the billions of people killed were his family, including his pet rabbit Daisy, giving him further reason to pursue hunting the demons. He continued fighting the horde on Earth, before taking the fight to Hell once more.

There isn’t a “reason” outside of pure rage that makes Doom guy. Doom guy would not give 2 fucking shits about “why”, just murder and rage.

To tie this back to another topic, Mick Gordon fucking captured it perfectly in the music. No sense for the “norms” of music. Just pure rage in music form. It’s cathartic. It was a perfect fit. And they fucked it up.

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the player character expressed flagrant disregard for any narrative elements

They don’t. Doomguy does like two things in the very beginning, but it’s not like they don’t care, but rather about what Hayden has to say and his justifications for everything that has happened, that’s the part which he doesn’t want.

You meet Hayden later in his office, with a few minutes unskippable “cutscene,” but it’s not like Doomguy ignores him or jumps out of a window in the middle of it.

Vik
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fair enough, it’s still in stark contrast to all of eternal’s exposition, which was pretty hard to watch (the Colosseum scenes especially).

That’s not to say the story isn’t good or interesting,

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