"When you do the maths, we are completely out of cash in September"
@[email protected]
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23d

Why don’t you share what games you’ve worked on so we can all decide whether to give a shit about your opinion

@[email protected]
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-23d

Lol, it’s not about me vs. him.

He’s the one who said remote couldn’t work. I said it could and gave an example of a game I like that was made by a fully-remote team.

If the development experience that he is defending didn’t yield any products that are as good as something that was made remotely, why should I take him seriously?

NιƙƙιDιɱҽʂ
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3d

They were just pointing out the benefits of in office work for the industry (compared with benefits of remote no less), and you came out swinging, your example dripping with opinion and hostility, as well as a clear lack of personal experience.

It was entirely unnecessary and rude.

@[email protected]
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33d

I wasn’t trying to say you can’t do remote development what I was trying to say was it’s not a good way for the whole industry. That and pointing out drawbacks of full remote.

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