As the community grows increasingly rabid, I'm left wondering what players are actually expecting the game to be when it (hopefully) launches later this year.

I don’t think it’ll live up to the hype but it’ll still be a great game.

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I don’t like feeding the hype beast. The same thing happened with Cyberpunk, where there was no physical way that the game could have met the hype.

I expect Silksong to just be another Hollow Knight, and that’s good enough for me

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They did also lie about it in many ways. On release, cyberpunk was nothing like what they promised continually.

Silksong, however, has had exactly no information outside a small demo, a trailer, some art, and now 6 small clips and images.

I don’t know what to expect from silksong and that makes me happy. The hype train has set up a bigger world, new movement, and a few fun looking blss fights. I’m sure they can deliver on that

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Same here. Give me some unique movement and platforming mechanics, an expanded world, and fun boss fights that make use of the platform and combat challenges that come about as a result of those new mechanics, and Silksong will be a hit for me. Looking forward to more of their OST, presuming Christopher Larkin is doing it again.

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Another great example of hype-train beastmode is No Man’s Sky. By the time it came out people were talking about it like they’d be plugged into the matrix. That’s the last time I let myself be carried away even slightly by hype. I was super pessimistic about NMS compared to what my friends and people online were expecting. I was still grossly disappointed.
By the time CP77 was getting ready to release I figured it would be a bare bones looter shooter, bugged to all fuck, with a story duct taped to it’s carcass. Essentially DOA. So I was actually pleasantly surprised when it was a quite fleshed out FPS RPGish shooter with the storyline woven solidly through. Still bugged to all fuck though.

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