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Gaming on ARM is going to have a steep hill to climb until there’s a Proton-esque compatibility layer.

There technically is: Box64. It needs work but it works on a couple of titles. The problem is more so the fact that Snapdragon’s GPU is really weak compared to what Intel and especially AMD have now so it wouldn’t be viable for games either way.

Yeah, that’s what I mean. It needs to be compatible and performant enough to come close to what x64 does even with the extra layer in the way.

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