The Shadow of Mordor and FEAR studio survived three decades, but it couldn't survive friendly fire
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So, are they going to learn anything or just do it right again?

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Can they even afford to do it again?

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According to the article, Rocksteady’s placed back on single player games and WB is planning on focusing on their main moneymaking IPs.

So there’s a chance something good might come out in a few years, but a lot of the old people seem to have left. Decision-making departments might be lacking experienced leaders and this might end up causing hiccups.

I’d say someone did learn something from this, but it might be too little, too late.

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