As we can see, there is a small performance hit with NVIDIA App. However, it’s nowhere close to what has been reported. On our PC system, it’s around 4-6%. And that’s mostly in CPU-bound areas. For instance, in Indiana Jones which is a GPU-bound game with Path Tracing, there isn’t any performance hit at all.
Ridiculous that this was even a discussion.
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And what happens when you have other junk apps in your pc that also use only 5%?
So this sucks for most users? Got it
If I’m only getting around 60-62 fps in a game, that’s enough for me to no longer get 60 fps anymore.
and what is the benefit? why should I take a 5% CPU hit for an NVIDIA app?
Why does it even need to be using CPU cycles while in a game anyway?
Ridiculous that this is even a discussion.