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Consoles really didn’t have many good FPS until then. I’d say the Timesplitters series was a standout, as was Medal of Honor: Frontline.

Both of those felt kind of on rails compared to Halo though. Wide open areas, three way battles, vehicles…

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Yeah, the vehicles and battlefield chaos are really well executed. It feels genuinely grandiose today, so it must have been mind blowing at the time. I can also tell the campaign is meant to teach you how to play multiplayer, which other games would go on to do in the years to come.

There’s a lot of Battlefield 3 in there. Or the other way around, more appropriately.

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