Too many pilots in a plane.

They had no problems taking everyone’s money. Maybe companies should limit the number of sales when deploying a product tied to services they operate and need to scale.

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Why does a flight simulator of all things need to be a live service game?

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Because it uses an extremely detailed 3d map of literally the entire planet, which can’t (yet) be stored on a modern gaming pc offline.

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Do we know how big the file is?

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Google earth

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It was over 2 petabytes in 2020 so at least that big.

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I don’t see why it can’t download each map individually. Like say you only fly in los angeles, it downloads only los angeles. Maybe it will still be a lot of data and you got a point.

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I’ve been told it caches that data for areas you have been. But that doesn’t make it offline friendly, obviously.

Also what you’re suggesting is more dev work to make it not a live service with the associated benefits for the publisher, so they’re not gonna do that. :(

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Yeah I just hate games that need constant internet connection to work

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We need that connection to your brain in order to $urvive.

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