An Update from PlayStation Studios
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*Below is an internal email from Hermen Hulst, CEO, Studio Business Group, Sony Interactive Entertainment distributed today to SIE employees.   **********************************************************************************  Dear Team,  Today, I want to share some important updates from Sony Interactive Entertainment’s Studio Business Group.    We consistently evaluate our games portfolio and status of our projects to ensure we are meeting near […]

Neon Koi was developing a mobile action game. Firewalk Studios recently launched and quickly delisted Concord.

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Both the development time and the budget have come in at a variety of different numbers with people refuting them, and I’ll bet several of those figures depend on how you count. The range is now somewhere between 4-10 years, and $50-$400M, which is an absurd amount of variance, but even at 4 years and $50M, it’s still probably too long and too much money to spend on a game that you don’t know is going to find a substantial audience.

EDIT: Kotaku is reporting that the acquisition was $200M and did not cover all development costs, which lends credence to that report from Colin Moriarty claiming $200M pre and then $200M post acquisition for the figure of $400M.

LCP
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Greatly appreciate the followup!

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